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Commit 9e2db54

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Bugfix/Offset spawn position by worker origin after doing raycast (#44)
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  • workers/unity/Assets/Fps/Scripts/GameLogic/Respawning/SpawnPoints

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workers/unity/Assets/Fps/Scripts/GameLogic/Respawning/SpawnPoints/SpawnPoints.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -41,15 +41,15 @@ private void Awake()
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for (var n = 0; n < spawnPoints.Length; n++)
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{
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var spawnPointTransform = spawnPoints[n].transform;
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var spawnPointPosition = spawnPointTransform.position - worldOffset;
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var spawnPointPosition = spawnPointTransform.position;
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if (snapsToGround)
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{
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spawnPointPosition = SnapToGround(spawnPointPosition);
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}
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spawnPointList[n] = new SpawnPoint
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{
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SpawnPosition = spawnPointPosition,
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SpawnPosition = spawnPointPosition - worldOffset,
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SpawnYaw = spawnPointTransform.eulerAngles.y,
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SpawnPitch = 0
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};

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