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This repository was archived by the owner on Oct 20, 2021. It is now read-only.

Walls are transparent when run in the Unity Editor on the Android platform #187

@jamiebrynes7

Description

@jamiebrynes7

Affects: Release v0.1.4 and up
Internal Ticket: UTY-1592


Description

Running the FPS Starter Project in the Unity Editor with the current platform set as Android leads to the walls being slightly transparent.

Workaround

It renders correctly when running in the Emulator or an Android device.

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    A: artArea: This is related to artS: known-issueStatus: This is a known issueT: bugType: This is a bug

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