You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Jan 18, 2022. It is now read-only.
Copy file name to clipboardExpand all lines: README.md
+3-1Lines changed: 3 additions & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -8,7 +8,9 @@ The GDK is composed of three layers:
8
8
9
9
**The GDK Feature Modules:** a library of solutions for hard or common networked game development problems, such as Character Movement and Shooting.
10
10
11
-
**The First Person Shooter (FPS) Starter Project:** a starter project for the GDK that enables you and your friends to experience the true scale of SpatialOS, providing a solid foundation for entirely new games.
11
+
**The GDK Starter Projects:**
12
+
* A [**First Person Shooter (FPS) Starter Project**](https://github.com/spatialos/gdk-for-unity-fps-starter-project/) that enables you and your friends to experience the true scale of SpatialOS, providing a solid foundation for entirely new games.
13
+
* A [**Blank Starter Project**](https://github.com/spatialos/gdk-for-unity-blank-project) containing the minimum GDK feature set you need to start developing games for SpatialOS.
12
14
13
15
[Get started](https://docs.improbable.io/unity/alpha/get-started) with the SpatialOS GDK for Unity, by setting up the FPS Starter Project.
0 commit comments