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Commit 93bf24e

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reinstate android builds (#616)
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ci/build-test.sh

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@@ -4,7 +4,7 @@ set -e -u -o -x pipefail
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cd "$(dirname "$0")/../"
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# Get shared CI and prepare unity
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# Get shared CI and prepare Unity
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ci/bootstrap.sh
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.shared-ci/scripts/prepare-unity.sh
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.shared-ci/scripts/prepare-unity-mobile.sh "$(pwd)/logs/PrepareUnityMobile.log"
@@ -14,8 +14,7 @@ source ".shared-ci/scripts/pinned-tools.sh"
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ci/test.sh
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.shared-ci/scripts/build.sh "workers/unity" UnityClient local "$(pwd)/logs/UnityClientBuild.log"
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.shared-ci/scripts/build.sh "workers/unity" UnityGameLogic cloud "$(pwd)/logs/UnityGameLogicBuild.log"
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# TODO: re-enable android builds with ticket UTY-1437
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# .shared-ci/scripts/build.sh "workers/unity" AndroidClient local "$(pwd)/logs/AndroidClientBuild.log"
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.shared-ci/scripts/build.sh "workers/unity" AndroidClient local "$(pwd)/logs/AndroidClientBuild.log"
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if isMacOS; then
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.shared-ci/scripts/build.sh "workers/unity" iOSClient local "$(pwd)/logs/iOSClientBuild.log"

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