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Add Changelog (#586)
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CHANGELOG.md

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# Changelog
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## Unreleased
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### Added
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- Added support for the Steam authentication flow.
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- Added the ability to acknowledge `AuthorityLossImminent` messages.
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- Added an `Open Inspector` button to the `SpatialOS` menu in the Unity Editor.
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- Added support for local mobile development.
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- Added a changelog.
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- Added field level dirty markers in components. This allows for partial automatic component updates to be sent.
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### Changed
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- Changed the allocation type used internally for Unity ECS chunk iteration from `Temp` to `TempJob`
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- Running a build in the Editor no longer automatically selects all scenes in the Unity build configuration
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- `Improbable.Gdk.Core.Snapshot.AddEntity` now returns the `EntityId` assigned in the snapshot.
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### Fixed
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- Fixed a bug where deserialising multiple events in a single component update only returned N copies of the last event received, where N is the number of events in the update.
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- Fixed a broken link to the setup guide in an error message.
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## `0.1.1` - 2018-10-19
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### Added
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- Better error messages when missing build support for a target platform.
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- Better error messages for common problems when downloading the Worker SDK.
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### Changed
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- Position updates are now sent after all other updates.
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- Simplified the heartbeating system in the `PlayerLifecycle` feature module.
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- Updated the `README` and "Get Started" guide.
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### Fixed
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- The `GameLogic` worker is run in headless mode.
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- The `Clean All Workers` menu item now works.
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## `0.1.0` - 2018-10-10
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The initial alpha release of the SpatialOS GDK for Unity.

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