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WF-1242 Add sample implementation of PlayerIdentityToken verification code in authentication flow example (#41)
* Add sample implementation of PlayerIdentityToken verification code required by customer side
* Update README to give specific instructions for running examples in own project
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dotnet run
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```
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## Running this example in your own SpatialOS project
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Building and uploading the assembly of this project is not required to use the example C# code for the scenarios shown here in your own project. However, if you wish to see this example in action for yourself, you can use the pre-built assembly included in this repository to run a deployment on your own SpatialOS project:
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1. Modify the `spatialos.json` file in the `blank_project` directory to use the name of your SpatialOS project.
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2. Run `spatial cloud upload blank_project` from the `blank_project` directory to upload the pre-built assembly into your project.
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3. Modify the required fields in the `Program.cs` file of the example project in the solution you wish to run. These fields are specified in the comments of the file.
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4. Follow the steps to run the solution using an IDE or the .NET core CLI.
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## Installing C# Platform SDK
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* Please see the [SpatialOS documentation](https://docs.improbable.io/reference/latest/platform-sdk/introduction)
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