You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
* Download the latest XInputDotNet.unityPackage from the [releases tab](https://github.com/speps/XInputDotNet/releases)
35
+
* Download the latest `XInputDotNet.unityPackage` from the [releases tab](https://github.com/speps/XInputDotNet/releases)
36
36
* Open the menu Assets > Import Package > Custom Package and select the package you just downloaded
37
37
* See XInputTestCS.cs for a basic usage example
38
38
39
+
#### <aname="free"></a>Special instructions for Free version of Unity
40
+
41
+
* Import the .unityPackage as described above
42
+
* Copy `[Project Folder]\Assets\Plugins\x86\XInputInterface.dll` to `[Project Folder]\XInputInterface.dll`
43
+
***Making a Build does NOT require to copy `XInputInterface.dll` in the same folder the your game .exe file**
44
+
39
45
### Notes
40
46
41
47
* Under Windows XP, you'll need special drivers for your Xbox 360 Controller. You can find them at this address : [XBox 360 Controller for Windows Software](http://www.microsoft.com/en-us/download/details.aspx?id=34001)
0 commit comments