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You can use the Clone component from drei to avoid writing the whole scenegraph declaratively. You can find an example usage in this r3f demo |
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Hi, I'm looking for a tool that will help with my r3f workflow and came across Spline as a potential solution. I'd like to be able to edit a scene in visual editor, save it and at most do a page refresh to see the updates. r3f-spline seems somewhat promising but it looks like I have to export the code, copy and paste it each time I update the scene, which is a bit clunky. It would be nice if I could just have the scene automatically generated by from the .splinecode file. Is this something that I can do today by iterating through the nodes? Or is this something that is in the works?
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