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You are developing a Gutenberg block component to insert a Spline scene and encountering the error runtime.js:3120 THREE.WebGLProgram: Shader Error 1280 - VALIDATE_STATUS false. This error indicates an issue with the validation of WebGL shader programs by the Three.js library.
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You are developing a Gutenberg block component to insert a Spline scene and encountering the error runtime.js:3120 THREE.WebGLProgram: Shader Error 1280 - VALIDATE_STATUS false. This error indicates an issue with the validation of WebGL shader programs by the Three.js library.

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