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Launch application.
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Create main folder.
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Create sub folders and sprite scene.
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Delete main folder.
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Ctrl+ S.
-- Result: Application crashes when user tries to save a scene which is already deleted from resource manager
This happens 3/3 times.
Video is attached here:
https://drive.google.com/file/d/0B2b3lCCE3OwtazFidnUtR0x6aWs/edit?usp=sharing
Build version used: SpriteBuilder-1.1.0-beta.2
Used:
- MacBook Pro
Version: OS X 10.9.2(13C64).
Processor: 2.66 GHz Intel Core i7
- MacBook Pro
Version: OS X 10.9.1