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GameCenterLeaderboardEntrySubmissionResponse

Properties

Name Type Description Notes
Data GameCenterLeaderboardEntrySubmission
Links DocumentLinks

Methods

NewGameCenterLeaderboardEntrySubmissionResponse

func NewGameCenterLeaderboardEntrySubmissionResponse(data GameCenterLeaderboardEntrySubmission, links DocumentLinks, ) *GameCenterLeaderboardEntrySubmissionResponse

NewGameCenterLeaderboardEntrySubmissionResponse instantiates a new GameCenterLeaderboardEntrySubmissionResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewGameCenterLeaderboardEntrySubmissionResponseWithDefaults

func NewGameCenterLeaderboardEntrySubmissionResponseWithDefaults() *GameCenterLeaderboardEntrySubmissionResponse

NewGameCenterLeaderboardEntrySubmissionResponseWithDefaults instantiates a new GameCenterLeaderboardEntrySubmissionResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetData

func (o *GameCenterLeaderboardEntrySubmissionResponse) GetData() GameCenterLeaderboardEntrySubmission

GetData returns the Data field if non-nil, zero value otherwise.

GetDataOk

func (o *GameCenterLeaderboardEntrySubmissionResponse) GetDataOk() (*GameCenterLeaderboardEntrySubmission, bool)

GetDataOk returns a tuple with the Data field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetData

func (o *GameCenterLeaderboardEntrySubmissionResponse) SetData(v GameCenterLeaderboardEntrySubmission)

SetData sets Data field to given value.

GetLinks

func (o *GameCenterLeaderboardEntrySubmissionResponse) GetLinks() DocumentLinks

GetLinks returns the Links field if non-nil, zero value otherwise.

GetLinksOk

func (o *GameCenterLeaderboardEntrySubmissionResponse) GetLinksOk() (*DocumentLinks, bool)

GetLinksOk returns a tuple with the Links field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLinks

func (o *GameCenterLeaderboardEntrySubmissionResponse) SetLinks(v DocumentLinks)

SetLinks sets Links field to given value.

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