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fix Makefile indentation
1 parent 1a85368 commit 50264f9

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+53
-53
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+53
-53
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Makefile

Lines changed: 53 additions & 53 deletions
Original file line numberDiff line numberDiff line change
@@ -7,18 +7,18 @@ SQLITE3 ?= sqlite3
77

88
# Set default platform if not specified
99
ifeq ($(OS),Windows_NT)
10-
PLATFORM := windows
11-
HOST := windows
12-
CPUS := $(shell powershell -Command "[Environment]::ProcessorCount")
10+
PLATFORM := windows
11+
HOST := windows
12+
CPUS := $(shell powershell -Command "[Environment]::ProcessorCount")
1313
else
14-
HOST = $(shell uname -s | tr '[:upper:]' '[:lower:]')
15-
ifeq ($(HOST),darwin)
16-
PLATFORM := macos
17-
CPUS := $(shell sysctl -n hw.ncpu)
18-
else
19-
PLATFORM := $(HOST)
20-
CPUS := $(shell nproc)
21-
endif
14+
HOST = $(shell uname -s | tr '[:upper:]' '[:lower:]')
15+
ifeq ($(HOST),darwin)
16+
PLATFORM := macos
17+
CPUS := $(shell sysctl -n hw.ncpu)
18+
else
19+
PLATFORM := $(HOST)
20+
CPUS := $(shell nproc)
21+
endif
2222
endif
2323

2424
# Speed up builds by using all available CPU cores
@@ -41,48 +41,48 @@ OBJ_FILES = $(patsubst %.c, $(BUILD_DIR)/%.o, $(notdir $(SRC_FILES)))
4141

4242
# Platform-specific settings
4343
ifeq ($(PLATFORM),windows)
44-
TARGET := $(DIST_DIR)/vector.dll
45-
LDFLAGS += -shared
46-
# Create .def file for Windows
47-
DEF_FILE := $(BUILD_DIR)/vector.def
44+
TARGET := $(DIST_DIR)/vector.dll
45+
LDFLAGS += -shared
46+
# Create .def file for Windows
47+
DEF_FILE := $(BUILD_DIR)/vector.def
4848
else ifeq ($(PLATFORM),macos)
49-
TARGET := $(DIST_DIR)/vector.dylib
50-
LDFLAGS += -arch x86_64 -arch arm64 -dynamiclib -undefined dynamic_lookup
51-
CFLAGS += -arch x86_64 -arch arm64
49+
TARGET := $(DIST_DIR)/vector.dylib
50+
LDFLAGS += -arch x86_64 -arch arm64 -dynamiclib -undefined dynamic_lookup
51+
CFLAGS += -arch x86_64 -arch arm64
5252
else ifeq ($(PLATFORM),android)
53-
# Set ARCH to find Android NDK's Clang compiler, the user should set the ARCH
54-
ifeq ($(filter %,$(ARCH)),)
55-
$(error "Android ARCH must be set to ARCH=x86_64 or ARCH=arm64-v8a")
56-
endif
57-
# Set ANDROID_NDK path to find android build tools
58-
# e.g. on MacOS: export ANDROID_NDK=/Users/username/Library/Android/sdk/ndk/25.2.9519653
59-
ifeq ($(filter %,$(ANDROID_NDK)),)
60-
$(error "Android NDK must be set")
61-
endif
62-
63-
BIN = $(ANDROID_NDK)/toolchains/llvm/prebuilt/$(HOST)-x86_64/bin
64-
PATH := $(BIN):$(PATH)
65-
66-
ifneq (,$(filter $(ARCH),arm64 arm64-v8a))
67-
override ARCH := aarch64
68-
endif
69-
70-
CC = $(BIN)/$(ARCH)-linux-android26-clang
71-
TARGET := $(DIST_DIR)/vector.so
72-
LDFLAGS += -lm -shared
53+
# Set ARCH to find Android NDK's Clang compiler, the user should set the ARCH
54+
ifeq ($(filter %,$(ARCH)),)
55+
$(error "Android ARCH must be set to ARCH=x86_64 or ARCH=arm64-v8a")
56+
endif
57+
# Set ANDROID_NDK path to find android build tools
58+
# e.g. on MacOS: export ANDROID_NDK=/Users/username/Library/Android/sdk/ndk/25.2.9519653
59+
ifeq ($(filter %,$(ANDROID_NDK)),)
60+
$(error "Android NDK must be set")
61+
endif
62+
63+
BIN = $(ANDROID_NDK)/toolchains/llvm/prebuilt/$(HOST)-x86_64/bin
64+
PATH := $(BIN):$(PATH)
65+
66+
ifneq (,$(filter $(ARCH),arm64 arm64-v8a))
67+
override ARCH := aarch64
68+
endif
69+
70+
CC = $(BIN)/$(ARCH)-linux-android26-clang
71+
TARGET := $(DIST_DIR)/vector.so
72+
LDFLAGS += -lm -shared
7373
else ifeq ($(PLATFORM),ios)
74-
TARGET := $(DIST_DIR)/vector.dylib
75-
SDK := -isysroot $(shell xcrun --sdk iphoneos --show-sdk-path) -miphoneos-version-min=11.0
76-
LDFLAGS += -dynamiclib $(SDK)
77-
CFLAGS += -arch arm64 $(SDK)
74+
TARGET := $(DIST_DIR)/vector.dylib
75+
SDK := -isysroot $(shell xcrun --sdk iphoneos --show-sdk-path) -miphoneos-version-min=11.0
76+
LDFLAGS += -dynamiclib $(SDK)
77+
CFLAGS += -arch arm64 $(SDK)
7878
else ifeq ($(PLATFORM),isim)
79-
TARGET := $(DIST_DIR)/vector.dylib
80-
SDK := -isysroot $(shell xcrun --sdk iphonesimulator --show-sdk-path) -miphonesimulator-version-min=11.0
81-
LDFLAGS += -arch x86_64 -arch arm64 -dynamiclib $(SDK)
82-
CFLAGS += -arch x86_64 -arch arm64 $(SDK)
79+
TARGET := $(DIST_DIR)/vector.dylib
80+
SDK := -isysroot $(shell xcrun --sdk iphonesimulator --show-sdk-path) -miphonesimulator-version-min=11.0
81+
LDFLAGS += -arch x86_64 -arch arm64 -dynamiclib $(SDK)
82+
CFLAGS += -arch x86_64 -arch arm64 $(SDK)
8383
else # linux
84-
TARGET := $(DIST_DIR)/vector.so
85-
LDFLAGS += -shared
84+
TARGET := $(DIST_DIR)/vector.so
85+
LDFLAGS += -shared
8686
endif
8787

8888
# Windows .def file generation
@@ -104,7 +104,7 @@ all: $(TARGET)
104104
$(TARGET): $(OBJ_FILES) $(DEF_FILE)
105105
$(CC) $(OBJ_FILES) $(DEF_FILE) -o $@ $(LDFLAGS)
106106
ifeq ($(PLATFORM),windows)
107-
# Generate import library for Windows
107+
# Generate import library for Windows
108108
dlltool -D $@ -d $(DEF_FILE) -l $(DIST_DIR)/vector.lib
109109
endif
110110

@@ -134,9 +134,9 @@ help:
134134
@echo " isim (only on macOS)"
135135
@echo ""
136136
@echo "Targets:"
137-
@echo " all - Build the extension (default)"
138-
@echo " clean - Remove built files"
139-
@echo " test - Test the extension"
140-
@echo " help - Display this help message"
137+
@echo " all - Build the extension (default)"
138+
@echo " clean - Remove built files"
139+
@echo " test - Test the extension"
140+
@echo " help - Display this help message"
141141

142142
.PHONY: all clean test extension help

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