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| 1 | +package com.squareup.workflow1.traceviewer |
| 2 | + |
| 3 | +import androidx.compose.foundation.border |
| 4 | +import androidx.compose.foundation.layout.Arrangement |
| 5 | +import androidx.compose.foundation.layout.Box |
| 6 | +import androidx.compose.foundation.layout.Column |
| 7 | +import androidx.compose.foundation.layout.Row |
| 8 | +import androidx.compose.foundation.layout.Spacer |
| 9 | +import androidx.compose.foundation.layout.padding |
| 10 | +import androidx.compose.material.Text |
| 11 | +import androidx.compose.runtime.Composable |
| 12 | +import androidx.compose.runtime.LaunchedEffect |
| 13 | +import androidx.compose.runtime.MutableState |
| 14 | +import androidx.compose.runtime.mutableStateOf |
| 15 | +import androidx.compose.runtime.remember |
| 16 | +import androidx.compose.ui.Alignment |
| 17 | +import androidx.compose.ui.Modifier |
| 18 | +import androidx.compose.ui.geometry.Offset |
| 19 | +import androidx.compose.ui.graphics.Color |
| 20 | +import androidx.compose.ui.layout.onGloballyPositioned |
| 21 | +import androidx.compose.ui.layout.positionInRoot |
| 22 | +import androidx.compose.ui.unit.dp |
| 23 | +import com.squareup.workflow1.components.Arrow |
| 24 | + |
| 25 | +/** |
| 26 | + * Since the logic of Workflow is hierarchical (where each workflow may have parent workflows and/or children workflows, |
| 27 | + * a tree structure is most appropriate for representing the data rather than using flat data structures like an array. |
| 28 | + * |
| 29 | + * TBD what more metadata should be involved with each node, e.g. (props, states, # of render passes) |
| 30 | + */ |
| 31 | +public data class WorkflowNode ( |
| 32 | + val id: String, |
| 33 | + val name: String, |
| 34 | + val children: List<WorkflowNode> |
| 35 | +) |
| 36 | + |
| 37 | +/** |
| 38 | + * Main access point for drawing the workflow tree. This does 2 tasks: |
| 39 | + * 1) places all the nodes |
| 40 | + * 2) draws all the arrows accordingly. |
| 41 | + * Since arrows cannot be drawn with Canvas without an [Offset], we would need to get place all the |
| 42 | + * nodes first, then launch an event to draw the arrows once all nodes have been placed. |
| 43 | + */ |
| 44 | +@Composable |
| 45 | +public fun DrawWorkflowTree(root: WorkflowNode) { |
| 46 | + val nodePositions = remember { mutableMapOf<String, Offset>() } |
| 47 | + val nodeCount = remember { mutableStateOf(0) } |
| 48 | + val nodeMapSize = remember { mutableStateOf(0)} |
| 49 | + val readyToDraw = remember { mutableStateOf(false) } |
| 50 | + |
| 51 | + drawTree(root, nodePositions, nodeCount, nodeMapSize) |
| 52 | + |
| 53 | + LaunchedEffect(nodeMapSize.value) { |
| 54 | + if (nodePositions.size == nodeCount.value) { |
| 55 | + println("all nodes") |
| 56 | + readyToDraw.value = true |
| 57 | + } |
| 58 | + } |
| 59 | + |
| 60 | + if (readyToDraw.value) { |
| 61 | + print("arrow") |
| 62 | + drawArrows(root, nodePositions) |
| 63 | + } |
| 64 | +} |
| 65 | + |
| 66 | +/** |
| 67 | + * Since the workflow nodes present a tree structure, we utilize a recursive function to draw the tree |
| 68 | + * |
| 69 | + */ |
| 70 | +@Composable |
| 71 | +private fun drawTree( |
| 72 | + node: WorkflowNode, |
| 73 | + nodePositions: MutableMap<String, Offset>, |
| 74 | + nodeCount: MutableState<Int>, |
| 75 | + nodeMapSize: MutableState<Int> |
| 76 | +) { |
| 77 | + Column( |
| 78 | + modifier = Modifier.padding(20.dp), |
| 79 | + horizontalAlignment = Alignment.CenterHorizontally, |
| 80 | + ) { |
| 81 | + drawNode(node, nodePositions, nodeMapSize) |
| 82 | + nodeCount.value += 1 |
| 83 | + println(nodeCount.value) |
| 84 | + if (node.children.isEmpty()) return@Column |
| 85 | + |
| 86 | + Spacer(modifier = Modifier.padding(30.dp)) |
| 87 | + Row ( |
| 88 | + horizontalArrangement = Arrangement.Center, |
| 89 | + verticalAlignment = Alignment.Top |
| 90 | + ) { |
| 91 | + node.children.forEach { childNode -> |
| 92 | + drawTree (childNode, nodePositions, nodeCount, nodeMapSize) |
| 93 | + } |
| 94 | + } |
| 95 | + } |
| 96 | +} |
| 97 | + |
| 98 | +@Composable |
| 99 | +private fun drawArrows( |
| 100 | + node: WorkflowNode, |
| 101 | + nodePositions: MutableMap<String, Offset> |
| 102 | +) { |
| 103 | + if (node.children.isEmpty()) return |
| 104 | + |
| 105 | + node.children.forEach{ childNode -> |
| 106 | + val parentPosition = nodePositions[node.id] ?: Offset.Zero |
| 107 | + val childPosition = nodePositions[childNode.id] ?: Offset.Zero |
| 108 | + println("from $parentPosition to $childPosition") |
| 109 | + |
| 110 | + // uses custom canvas composable |
| 111 | + Arrow( |
| 112 | + start = parentPosition, |
| 113 | + end = childPosition, |
| 114 | + onArrowClick = { /* Handle click if needed */ } |
| 115 | + ) |
| 116 | + |
| 117 | + drawArrows(childNode, nodePositions) |
| 118 | + } |
| 119 | +} |
| 120 | + |
| 121 | +/** |
| 122 | + * Basic data, for now. |
| 123 | + * These can be designed to be clickable and be expanded to show more information. |
| 124 | + */ |
| 125 | +@Composable |
| 126 | +private fun drawNode( |
| 127 | + node: WorkflowNode, |
| 128 | + nodePositions: MutableMap<String, Offset>, |
| 129 | + nodeMapSize: MutableState<Int> |
| 130 | +) { |
| 131 | + Box ( |
| 132 | + modifier = Modifier |
| 133 | + .border(1.dp, Color.Black) |
| 134 | + .padding(10.dp) |
| 135 | + .onGloballyPositioned { |
| 136 | + val coords = it.positionInRoot() |
| 137 | + nodePositions[node.id] = coords |
| 138 | + nodeMapSize.value += 1 |
| 139 | + } |
| 140 | + ){ |
| 141 | + Column (horizontalAlignment = Alignment.CenterHorizontally) { |
| 142 | + Text(text = node.name) |
| 143 | + Text(text = "ID: ${node.id}") |
| 144 | + } |
| 145 | + } |
| 146 | +} |
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