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Changing Requirements
Brenton Ashworth edited this page Jun 19, 2013
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This is the first section in part two of the tutorial. In this part we will transform the simple counter application into an interactive game.
The application that we now have can easily be used as the bases for a game. We have scores and we have a way to distribute the scores to each of the players. We now get points by clicking a button, to make a fun game, we need to make it harder to score.
As we create this game we will learn the following Pedestal concepts:
- Rendering without the DOM
- Messages with parameters
- Building muti-page applications
- Parallel processing
- Controlling dataflow propagation
Let's get started.