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This tutorial will explain every concept in the Pedestal application library while walking you through the process of building an application. The application which we build during the tutorial is very simple but was chosen because it allows us to cover most of Pedestal without getting wrapped up in the details of the application.
Going through this tutorial will not only explain each part of Pedestal and how they fit together, it will show you how solve problems with Pedestal, how to customize the tools, and how to design Pedestal applications.
Each section of the tutorial will describe a few key concepts of Pedestal while making a small improvement to the application.
Build a very simple application while learning the basics of Pedestal.
- Getting Started
- Making a Counter
- Increment the Counter
- Simulating Services
- Derived Values
- Debug Messages (optional)
- Post Processing (optional)
- Making an HTML Template
- Rendering
- Aspects (optional)
- Making the Service
- Connecting to the Service
Transform the application created in Part 1 into a fun interactive game while learning advanced Pedestal concepts.
Part 2 is under development so these sections may change
- Changing Requirements
- Integrating the new Design
- Rendering the Game - rendering outside the DOM
- Game Improvements - dataflow
- Messages with Parameters - points
- Focus - log-in, start game, end game, multi-page apps, routing
- Performance - parallel processing with web workers, controlling propagation