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Currently SilenceEngine provides most of the main features of a game engine, i.e. Gameplay mechanics, Rendering, Audio and Physics.
I think it would be a great enhancement to provide a system for artificial intelligence.
Something like a package com.shc.silenceengine.ai where you have a common interface for decision making like AISystem for further implementations like DecisionTreeAI, BehaviourTreeAI or RuleBasedAI for example.
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