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Release 0.42.1
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Build/deploy/Entitas-CSharp.zip

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Build/deploy/Entitas-Unity.zip

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Build/deploy/Entitas.docset.tgz

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Entitas/Entitas/version

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0.42.0
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0.42.1

RELEASE_NOTES.md

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# 0.42.1
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## Top new features:
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Added missing support for flag components in ComponentEntityInterfaceGenerator
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### General
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- CodeGenerator CLI + Plugins are now included in zips and not deployed as separate zips
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#### CodeGenerator
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- Added support for flag components in ComponentEntityInterfaceGenerator
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- Removed GameState from default contexts. Defaults are now Game and Input
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# 0.42.0
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See and discuss changes in [Milestone 0.42.0](https://github.com/sschmid/Entitas-CSharp/milestone/15)

Scripts/docs_resources/docset.doxyfile

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#---------------------------------------------------------------------------
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DOXYFILE_ENCODING = UTF-8
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PROJECT_NAME = "Entitas"
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PROJECT_NUMBER = 0.42.0
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PROJECT_NUMBER = 0.42.1
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PROJECT_BRIEF = "Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity"
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PROJECT_LOGO = "Scripts/docs_resources/docs-logo.png"
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OUTPUT_DIRECTORY = "Build/docs"

Scripts/docs_resources/html.doxyfile

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#---------------------------------------------------------------------------
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DOXYFILE_ENCODING = UTF-8
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PROJECT_NAME = "Entitas"
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PROJECT_NUMBER = 0.42.0
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PROJECT_NUMBER = 0.42.1
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PROJECT_BRIEF = "Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity"
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PROJECT_LOGO = "Scripts/docs_resources/docs-logo.png"
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OUTPUT_DIRECTORY = "Build/docs"

docs/_abstract_entity_index_8cs_source.html

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<td id="projectlogo"><img alt="Logo" src="docs-logo.png"/></td>
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<td id="projectalign" style="padding-left: 0.5em;">
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<div id="projectname">Entitas
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&#160;<span id="projectnumber">0.42.0</span>
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&#160;<span id="projectnumber">0.42.1</span>
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</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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</td>

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