Releases: stackgl/headless-gl
Releases · stackgl/headless-gl
v4.6.0
06 Sep 05:06
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Features:
Add EXT_blend_minmax extension (#199 )
Note: this release had incorrect prebuilt binary names; see v4.6.1
v4.5.3
23 Jul 17:11
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Functionally identical to 4.5.2, with changes to the build steps on Windows to better support prebuilt binaries.
v4.5.3-win64.0
23 Jul 15:12
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Functionally identical to 4.5.2, with changes to the build steps on Windows to better support prebuilt binaries.
v4.5.2
19 May 05:40
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Adds prebuilt binaries for Node.js v14. Functionally identical to v4.5.0
v4.5.0
09 Apr 16:16
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Adds support for OES_standard_derivatives extension
v4.4.1
18 Jan 21:41
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Cache stencils state internally for improved stencil call performance (#179 ) (fixes #178 )
Include prebuilds for musl C environments (such as Alpine Linux) (#173 ) (fixes #172 )
v4.4.0
09 Sep 02:49
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The underlying codebase has been refactored to make use of more modern JavaScript language features, including classes. Further, monolithic source code files have been split up into smaller, per-class files.
Thanks to @robertleeplummerjr for taking on this task!
v4.3.3
29 May 06:40
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This release only introduces changes for CI purposes.
See 4.3.1 for changes.
v4.3.1
29 May 06:06
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Changes:
Officially drops support for versions of node that are older than the oldest supported version (v8) (#159 )
Fixes:
Improved webgl_draw_buffers (#160 )
v4.3.0
23 May 20:42
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Fixes:
Now builds on node.js v.12