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Description
The game needs to have some kind of run based progression.
Idea -
After every 5 waves there is a boss wave.
After defeating a boss you gain a random Aquan Core.
The core allows the player to choose 1 of 3 upgrades based on the core type. Upgrades provide a range of bonuses to keep it fun.
Red Core -
- 2 to 5% increased damage
- 5 to 10% increased fire rate
- 5 to 10% increased range
- 1 to 5% chance to deal double damage
- +1-2 level damage
- +1-2 level range
- +1-2 level fire rate
Blue Core -
- 1 to 3 increased shields
- 10% chance for shield not to be depleted on hit
- 5 to 10% decrease in shield recharge
- 5% chance for 2 shields to regenerate instead of 1
- +1-2 level shield
- +1-2 level shield recharge
Green Core -
- 2 to 5% increase in speed
- 2 to 5% increase in accelleration
- +1-2 level speed
- +1-2 level accelleration
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clientAn issue effecting the unity clientAn issue effecting the unity clientenhancementNew feature or requestNew feature or requestserverAn issue effecting the serverAn issue effecting the server