Releases: std-microblock/breeze-shell
Releases · std-microblock/breeze-shell
0.1.19
中文
- fix: 修复展开子菜单图标不随主题更新切换颜色的问题
- fix: 使用 GetUserPreferredUILanguages 来决定语言以与 Windows 保持一致性(#154)
- fix: 修复 read_config API 报错
- refactor: 将子菜单行为与 Windows 对齐(不在鼠标移出后马上关闭子菜单,而是在鼠标触碰到其它菜单后)
- build: 优化包管理 & CI (@star-hengxing #162)
- refactor(shell): 在获取上下文信息时增加 SEH 捕获异常以避免崩溃
- fix(shell): 在执行 wndproc event 的时候临时取消 wndproc hook,修复一些卡死的情况
- refactor(shell): 优化子菜单展开手感
- feat(shell): 实验性
MFT_OWNERDRAW自绘菜单支持(尚不可用) - feat(js): 新增 API:
fs.watchmenu_controller.create_detached - fix(shell):
spacer淡入淡出效果 - fix(shell): 使用
width->dest()进行排版,避免动画期间展开箭头的异常移动 - feat(shell): 监视配置文件夹,使插件配置能够热重载和在不同
explorer.exe实例之间同步 - refactor(shell): 优化自更新逻辑,支持开发实例与全局实例使用不同 dll 以方便开发
- feat(shell): Breeze 配置可视化调整
- fix(ui): 正确实现 Hittest 的子组件探测
English
- fix: Fixed an issue where the submenu expansion icon did not switch colors with theme updates
- fix: Used
GetUserPreferredUILanguagesto determine the language for consistency with Windows (#154) - fix: Fixed
read_configAPI error reporting - refactor: Aligned submenu behavior with Windows (submenus no longer close immediately when the mouse moves away, but only when parent menu is hovered)
- build: Optimized package management & CI (@star-hengxing #162)
- refactor(shell): Added SEH exception handling when retrieving context information to prevent crashes
- fix(shell): Temporarily disabled the
wndprochook duringwndprocevent execution to fix certain freezing issues - refactor(shell): Improved submenu expansion responsiveness
- feat(shell): Experimental
MFT_OWNERDRAWcustom-drawn menu support (not yet functional) - feat(js): Added new APIs:
fs.watch,menu_controller.create_detached - fix(shell): Fixed fade-in/fade-out effect for
spacer - fix(shell): Used
width->dest()for layout to prevent abnormal movement of expansion arrows during animations - feat(shell): Monitored the config folder to enable hot-reloading of plugin configurations and synchronization across different
explorer.exeinstances - refactor(shell): Optimized self-update logic to allow development instances and global instances to use different DLLs for easier development
- feat(shell): Added visual adjustment for Breeze configuration
- fix(ui): Correctly implemented subcomponent detection in
Hittest
0.1.18
- refactor: use own logger to avoid crashes
- feat: add dll path to pdb search path
- feat: scrolling animation
0.1.17
中文
- fix(js): 在 copy_shfile 后通知资源管理器更新
- fix(js): folder_view_item.path() 返回错误的路径
- fix(js): 在其它线程调用刷新/选中时卡死
- fix(js): copy_shfile 重命名路径修复
- feat(js): 实现
import.meta - feat(js): 为插件提供设置保存,本地化等工具函数
- fix(shell): 修复子菜单卡死
- fix(shell): 缩小 Windows 11 菜单 Hook 作用域 (#148)
- fix(shell): 在创建子菜单时吃掉单击事件以避免误触发 (#121)
- refactor(ui): 按需渲染,极大降低占用 (#131)
English
- fix(js): Notify resource manager to update after copy_shfile.
- fix(js): folder_view_item.path() returns an incorrect path.
- fix(js): Freeze when refreshing/selecting is called from other threads.
- fix(js): Fix rename path in copy_shfile.
- feat(js): Implement
import.meta. - feat(js): Provide utility functions for plugin settings, localization, and more.
- fix(shell): Fix submenu freezing.
- fix(shell): Reduce the scope of Windows 11 menu hook (#148).
- fix(shell): Consume click events when creating submenus to avoid incorrect triggers (#121).
- refactor(ui): Render on demand, significantly reducing resource usage (#131).
0.1.16
中文
- ci: 在 Release 构建中删除调试信息
- fix: 为 NtUserTrackHook 使用精确类型
- fix: 更好的 Win11 右键菜单补丁定位方式
- refactor: 使用自己的调用栈获取实现
- fix: 在主线程执行改变大小事件
- fix: 在改变大小后清除一次窗口内容
- refactor: 不再在其它线程执行 JS 相关代码,改善多线程问题
- chore: 关闭 quickjs 的 pdb 生成
- feat: 实现一些 JavaScript API
- fix: 使 submenu 添加函数阻塞执行
- fix: 在主线程上执行刷新操作
- fix: 修复一些崩溃问题
English
- ci: Remove debug information in Release builds
- fix: Use precise types for NtUserTrackHook
- fix: Better positioning method for Win11 right-click menu patch
- refactor: Use our own implementation for call stack retrieval
- fix: Execute resize events on the main thread
- fix: Clear window content once after resizing
- refactor: No longer execute JS-related code on other threads to improve multi-threading issues
- chore: Disable pdb generation for quickjs
- feat: Implement some JavaScript APIs
fs.isdirwin32.load_file_iconinfra.atobinfra.btoacopy_shfilemove_shfilefolder_view.select, etc.
- fix: Make submenu add function block execution
- fix: Execute refresh operations on the main thread
- fix: Fix some crash issues
0.1.15
该版本有严重问题,已撤版
0.1.14
中文
- 修复 JS 在某些机器上崩溃的问题
- 为 QuickJS 构建调试信息以方便调试
- 发布时使用 releasedbg 编译
- 修复显示 Windows 11 右键菜单的问题
English
- Fixed an issue where JS crashes on certain machines
- Added debug information for QuickJS to facilitate debugging
- Use releasedbg compilation for releases
- Fixed an issue causing displaying the Windows 11 context menu
0.1.13
中文
- 重构切换到 Win10 右键菜单的方式(有点问题,会导致桌面上显示 Win11 菜单)
- 更多动画相关配置,动画默认配置
- 修复 quickjspp 死锁
- 注入器支持英文
English
- Refactored the way to switch to the Win10 right-click menu
- More animation-related configurations, animation default configurations
- Fixed quickjspp deadlock
- Injector supports English now
0.1.12
- 修复重载插件时死锁
- 修复一堆导致崩溃的问题
- 移除 QuickJS libc 以避免崩溃
- 实验性触屏支持
- 不向带有 TPM_NONOTIFY 的窗口发送 WM_COMMAND
0.1.11
- 修复一些多线程问题,制造了更多多线程问题
- 修复 NVIDIA 图标
- 修复上一次菜单有残留的问题
- 修复在高分屏上菜单定位的问题
0.1.10
- 修复一些多线程问题,制造了更多多线程问题
- 修复 NVIDIA 图标
- 修复上一次菜单有残留的问题
- 修复在高分屏上菜单定位的问题
