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lines changed Original file line number Diff line number Diff line change 1+ # Lua Bytecode Parser CE
2+
3+ A versatile Lua 5.3 bytecode parser that supports both standard Lua bytecode and Cheat Engine modified format.
4+
5+ ** Key Features:**
6+ - ✅ Read both standard Lua bytecode and Cheat Engine format
7+ - ✅ Write standard Lua bytecode format
8+ - ✅ Clear analysis of bytecode structure
9+ - ✅ Easy-to-use C++ library integration
10+
11+ ## Quick Start
12+
13+ ### Command Line Usage
14+ ``` bash
15+ parser.exe input.luac [output.luac]
16+ ```
17+
18+ ** Example Output:**
19+ ```
20+ > parser luac.out
21+
22+ Function Prototype:
23+ Source: "@test.lua"
24+ Line Defined: 0
25+ Last Line Defined: 0
26+ Num Params: 0
27+ Is Vararg: 1
28+ Max Stack Size: 2
29+ Code (2 instructions):
30+ 0000 0x00000001
31+ 0001 0x00800026
32+ Constants:
33+ [0] NUMBER (integer) 1
34+ Upvalues:
35+ [0] _ENV (Instack=1, Idx=0)
36+ Local Variables:
37+ [0] a (Scope: PC 1-2)
38+ End Function Prototype
39+ ```
40+
41+ ### Library Integration
42+ ``` cpp
43+ // Parse bytecode
44+ LuaBytecodeParser parser (bytecode_data);
45+ auto main_proto = parser.parse();
46+
47+ // Write bytecode
48+ std::ofstream out_file("output.luac", std::ios::binary);
49+ LuaBytecodeWriter writer(out_file);
50+ writer.write(* main_proto);
51+ ```
52+
53+ ---
54+
55+ # Lua 字节码解析器 CE
56+
57+ 支持标准 Lua 5.3 字节码和 Cheat Engine 修改格式的解析工具
58+
59+ **核心功能:**
60+ - ✅ 读取标准格式和 CE 修改格式
61+ - ✅ 写入标准格式字节码
62+ - ✅ 清晰的字节码结构分析
63+ - ✅ 简单的 C++ 集成方案
64+
65+ ## 快速开始
66+
67+ ### 命令行使用
68+ ```bash
69+ parser.exe 输入文件.luac [输出文件.luac]
70+ ```
71+
72+ ** 示例输出:**
73+ ```
74+ > parser luac.out
75+
76+ 函数原型:
77+ 源文件: "@test.lua"
78+ 起始行: 0
79+ 结束行: 0
80+ 参数数量: 0
81+ 可变参数: 是
82+ 最大栈大小: 2
83+ 指令 (2条):
84+ 0000 0x00000001
85+ 0001 0x00800026
86+ 常量:
87+ [0] 数值 (整型) 1
88+ 上值:
89+ [0] _ENV (在栈中=1, 索引=0)
90+ 局部变量:
91+ [0] a (作用域: PC 1-2)
92+ 结束函数原型
93+ ```
94+
95+ ### 库集成
96+ ``` cpp
97+ // 解析字节码
98+ LuaBytecodeParser parser (bytecode_data);
99+ auto main_proto = parser.parse();
100+
101+ // 写入字节码
102+ std::ofstream out_file("output.luac", std::ios::binary);
103+ LuaBytecodeWriter writer(out_file);
104+ writer.write(* main_proto);
105+ ```
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