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Core/Scripts: Corrected log message copypaste from fdb71ce
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src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -303,7 +303,7 @@ void EscortAI::Start(bool isActiveAttacker /* = true*/, bool run /* = false */,
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if (_path.nodes.empty())
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{
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TC_LOG_ERROR("scripts.ai.escortai", "EscortAI::Start: (script: {}) is set to return home after waypoint end and instant respawn at waypoint end. Creature will never despawn ({})", me->GetScriptName(), me->GetGUID().ToString());
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TC_LOG_ERROR("scripts.ai.escortai", "EscortAI::Start: (script: {}) starts with 0 waypoints (possible missing entry in script_waypoint. Quest: {}) ({})", me->GetScriptName(), quest ? quest->GetQuestId() : 0, me->GetGUID());
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return;
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}
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