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lib/node_modules/@stdlib/random/base/minstd
include/stdlib/random/base Expand file tree Collapse file tree 3 files changed +5
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* limitations under the License.
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*/
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+ #include "stdlib/random/base/minstd.h"
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+ #include "stdlib/random/base/shared.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <math.h>
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#include <time.h>
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#include <sys/time.h>
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- #include "stdlib/random/base.h"
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- #include "stdlib/random/base/minstd.h"
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#define NAME "base/minstd"
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#define ITERATIONS 1000000
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#ifndef STDLIB_RANDOM_BASE_MINSTD_H
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#define STDLIB_RANDOM_BASE_MINSTD_H
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- // Note: keep project includes in alphabetical order...
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+ #include "stdlib/random/base/shared.h"
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#include <stdint.h>
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- #include "stdlib/random/base.h"
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/*
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* If C++, prevent name mangling so that the compiler emits a binary file having undecorated names, thus mirroring the behavior of a C compiler.
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* limitations under the License.
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*/
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- // Note: keep project includes in alphabetical order...
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+ #include "stdlib/random/base/minstd.h"
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+ #include "stdlib/random/base/shared.h"
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#include <stdlib.h>
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#include <stdint.h>
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#include <string.h>
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- #include "stdlib/random/base.h"
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- #include "stdlib/random/base/minstd.h"
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// Forward declarations:
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static inline int8_t next ( struct BasePRNGObject * obj , uint64_t * out );
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