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feat: add C ndarray API and refactor
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lib/node_modules/@stdlib/blas/ext/base/dsort2ins/README.md

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@@ -54,11 +54,11 @@ The function has the following parameters:
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- **N**: number of indexed elements.
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- **order**: sort order. If `order < 0.0`, the input strided array `x` is sorted in **decreasing** order. If `order > 0.0`, the input strided array `x` is sorted in **increasing** order. If `order == 0.0`, the input strided arrays are left unchanged.
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- **x**: first input [`Float64Array`][@stdlib/array/float64].
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- **strideX**: `x` index increment.
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- **strideX**: `x` stride length.
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- **y**: second input [`Float64Array`][@stdlib/array/float64].
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- **strideY**: `y` index increment.
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- **strideY**: `y` stride length.
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The `N` and stride parameters determine which elements in the strided arrays are accessed at runtime. For example, to sort every other element
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The `N` and stride parameters determine which elements in the strided arrays are accessed at runtime. For example, to sort every other element:
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```javascript
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var Float64Array = require( '@stdlib/array/float64' );
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- **offsetX**: `x` starting index.
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- **offsetY**: `y` starting index.
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While [`typed array`][mdn-typed-array] views mandate a view offset based on the underlying `buffer`, the offset parameter supports indexing semantics based on a starting index. For example, to access only the last three elements of `x`
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While [`typed array`][mdn-typed-array] views mandate a view offset based on the underlying buffer, the offset parameters support indexing semantics based on starting indices. For example, to access only the last three elements of `x`:
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```javascript
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var Float64Array = require( '@stdlib/array/float64' );
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<!-- eslint no-undef: "error" -->
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```javascript
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var round = require( '@stdlib/math/base/special/round' );
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var randu = require( '@stdlib/random/base/randu' );
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var Float64Array = require( '@stdlib/array/float64' );
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var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
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var dsort2ins = require( '@stdlib/blas/ext/base/dsort2ins' );
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var rand;
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var sign;
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var i;
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var x = new Float64Array( 10 );
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var y = new Float64Array( 10 ); // index array
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for ( i = 0; i < x.length; i++ ) {
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rand = round( randu()*100.0 );
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sign = randu();
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if ( sign < 0.5 ) {
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sign = -1.0;
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} else {
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sign = 1.0;
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}
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x[ i ] = sign * rand;
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y[ i ] = i;
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}
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var x = discreteUniform( 10, -100, 100, {
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'dtype': 'float64'
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});
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var y = discreteUniform( 10, -100, 100, {
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'dtype': 'float64'
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});
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console.log( x );
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console.log( y );
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<!-- /.examples -->
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<!-- C interface documentation. -->
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* * *
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<section class="c">
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## C APIs
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<!-- Section to include introductory text. Make sure to keep an empty line after the intro `section` element and another before the `/section` close. -->
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<section class="intro">
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</section>
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<!-- /.intro -->
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<!-- C usage documentation. -->
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<section class="usage">
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### Usage
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```c
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#include "stdlib/blas/ext/base/dsort2ins.h"
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```
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#### stdlib_strided_dsort2ins( N, order, \*X, strideX, \*Y, strideY )
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Simultaneously sorts two double-precision floating-point strided arrays based on the sort order of the first array using insertion sort.
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```c
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double x[] = { 1.0, -2.0, 3.0, -4.0 };
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double y[] = { 0.0, 1.0, 2.0, 3.0 };
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stdlib_strided_dsort2ins( 4, 1, x, 1, y, 1 );
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```
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The function accepts the following arguments:
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- **N**: `[in] CBLAS_INT` number of indexed elements.
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- **order**: `[in] CBLAS_INT` sort order. If `order < 0.0`, the input strided array `x` is sorted in **decreasing** order. If `order > 0.0`, the input strided array `x` is sorted in **increasing** order. If `order == 0.0`, the input strided arrays are left unchanged.
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- **X**: `[inout] double*` input array.
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- **strideX**: `[in] CBLAS_INT` stride length for `X`.
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- **Y**: `[inout] double*` input array.
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- **strideY**: `[in] CBLAS_INT` stride length for `Y`.
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```c
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stdlib_strided_dsort2ins( const CBLAS_INT N, const CBLAS_INT order, double *X, CBLAS_INT strideX, double *Y, CBLAS_INT strideY );
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```
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<!--lint disable maximum-heading-length-->
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#### stdlib_strided_dsort2ins_ndarray( N, order, \*X, strideX, offsetX, \*Y, strideY, offsetY )
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<!--lint enable maximum-heading-length-->
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Simultaneously sorts two double-precision floating-point strided arrays based on the sort order of the first array using insertion sort and alternative indexing semantics.
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```c
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double x[] = { 1.0, -2.0, 3.0, -4.0 };
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double y[] = { 0.0, 1.0, 2.0, 3.0 };
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stdlib_strided_dsort2ins_ndarray( 4, 1, x, 1, 0, y, 1, 0 );
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```
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The function accepts the following arguments:
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- **N**: `[in] CBLAS_INT` number of indexed elements.
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- **order**: `[in] CBLAS_INT` sort order.
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- **X**: `[inout] double*` input array. If `order < 0.0`, the input strided array `x` is sorted in **decreasing** order. If `order > 0.0`, the input strided array `x` is sorted in **increasing** order. If `order == 0.0`, the input strided arrays are left unchanged.
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- **strideX**: `[in] CBLAS_INT` stride length for `X`.
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- **offsetX**: `[in] CBLAS_INT` starting index for `X`.
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- **Y**: `[inout] double*` input array.
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- **strideY**: `[in] CBLAS_INT` stride length for `Y`.
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- **offsetY**: `[in] CBLAS_INT` starting index for `Y`.
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```c
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stdlib_strided_dsort2ins_ndarray( const CBLAS_INT N, const CBLAS_INT order, double *X, CBLAS_INT strideX, CBLAS_INT offsetX, double *Y, CBLAS_INT strideY, CBLAS_INT offsetY );
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```
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</section>
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<!-- /.usage -->
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<!-- C API usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->
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<section class="notes">
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</section>
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<!-- /.notes -->
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<!-- C API usage examples. -->
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<section class="examples">
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### Examples
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```c
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#include "stdlib/blas/ext/base/dsort2ins.h"
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#include <stdio.h>
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int main( void ) {
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// Create strided arrays:
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double x[] = { 1.0, -2.0, 3.0, -4.0, 5.0, -6.0, 7.0, -8.0 };
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double y[] = { 0.0, 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0 };
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// Specify the number of elements:
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int N = 8;
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// Specify the strides:
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int strideX = 1;
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int strideY = 1;
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// Sort the arrays:
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stdlib_strided_dsort2ins( N, 1.0, x, strideX, y, strideY );
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// Print the result:
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for ( int i = 0; i < 8; i++ ) {
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printf( "x[ %i ] = %lf\n", i, x[ i ] );
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printf( "y[ %i ] = %lf\n", i, y[ i ] );
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}
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}
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```
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</section>
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<!-- /.examples -->
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</section>
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<!-- /.c -->
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<!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. -->
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<section class="related">
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#/
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# @license Apache-2.0
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#
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# Copyright (c) 2024 The Stdlib Authors.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#/
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# VARIABLES #
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ifndef VERBOSE
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QUIET := @
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else
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QUIET :=
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endif
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# Determine the OS ([1][1], [2][2]).
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#
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# [1]: https://en.wikipedia.org/wiki/Uname#Examples
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# [2]: http://stackoverflow.com/a/27776822/2225624
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OS ?= $(shell uname)
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ifneq (, $(findstring MINGW,$(OS)))
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OS := WINNT
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else
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ifneq (, $(findstring MSYS,$(OS)))
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OS := WINNT
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else
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ifneq (, $(findstring CYGWIN,$(OS)))
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OS := WINNT
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else
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ifneq (, $(findstring Windows_NT,$(OS)))
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OS := WINNT
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endif
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endif
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endif
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endif
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# Define the program used for compiling C source files:
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ifdef C_COMPILER
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CC := $(C_COMPILER)
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else
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CC := gcc
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endif
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# Define the command-line options when compiling C files:
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CFLAGS ?= \
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-std=c99 \
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-O3 \
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-Wall \
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-pedantic
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# Determine whether to generate position independent code ([1][1], [2][2]).
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#
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# [1]: https://gcc.gnu.org/onlinedocs/gcc/Code-Gen-Options.html#Code-Gen-Options
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# [2]: http://stackoverflow.com/questions/5311515/gcc-fpic-option
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ifeq ($(OS), WINNT)
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fPIC ?=
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else
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fPIC ?= -fPIC
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endif
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# List of includes (e.g., `-I /foo/bar -I /beep/boop/include`):
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INCLUDE ?=
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# List of source files:
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SOURCE_FILES ?=
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# List of libraries (e.g., `-lopenblas -lpthread`):
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LIBRARIES ?=
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# List of library paths (e.g., `-L /foo/bar -L /beep/boop`):
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LIBPATH ?=
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# List of C targets:
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c_targets := benchmark.unsorted_random.length.out
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# RULES #
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#/
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# Compiles source files.
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#
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# @param {string} [C_COMPILER] - C compiler (e.g., `gcc`)
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# @param {string} [CFLAGS] - C compiler options
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# @param {(string|void)} [fPIC] - compiler flag determining whether to generate position independent code (e.g., `-fPIC`)
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# @param {string} [INCLUDE] - list of includes (e.g., `-I /foo/bar -I /beep/boop/include`)
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# @param {string} [SOURCE_FILES] - list of source files
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# @param {string} [LIBPATH] - list of library paths (e.g., `-L /foo/bar -L /beep/boop`)
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# @param {string} [LIBRARIES] - list of libraries (e.g., `-lopenblas -lpthread`)
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#
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# @example
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# make
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#
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# @example
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# make all
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#/
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all: $(c_targets)
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.PHONY: all
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#/
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# Compiles C source files.
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#
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# @private
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# @param {string} CC - C compiler (e.g., `gcc`)
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# @param {string} CFLAGS - C compiler options
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# @param {(string|void)} fPIC - compiler flag determining whether to generate position independent code (e.g., `-fPIC`)
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# @param {string} INCLUDE - list of includes (e.g., `-I /foo/bar`)
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# @param {string} SOURCE_FILES - list of source files
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# @param {string} LIBPATH - list of library paths (e.g., `-L /foo/bar`)
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# @param {string} LIBRARIES - list of libraries (e.g., `-lopenblas`)
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#/
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$(c_targets): %.out: %.c
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$(QUIET) $(CC) $(CFLAGS) $(fPIC) $(INCLUDE) -o $@ $(SOURCE_FILES) $< $(LIBPATH) -lm $(LIBRARIES)
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#/
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# Runs compiled benchmarks.
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#
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# @example
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# make run
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#/
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run: $(c_targets)
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$(QUIET) ./$<
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.PHONY: run
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#/
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# Removes generated files.
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#
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# @example
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# make clean
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#/
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clean:
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$(QUIET) -rm -f *.o *.out
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.PHONY: clean

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