diff --git a/lib/node_modules/@stdlib/number/float32/README.md b/lib/node_modules/@stdlib/number/float32/README.md
index e2d43131bb2e..12097b07ba8f 100644
--- a/lib/node_modules/@stdlib/number/float32/README.md
+++ b/lib/node_modules/@stdlib/number/float32/README.md
@@ -59,31 +59,77 @@ The namespace contains the following:
## Examples
-
+### Addition
-
+```javascript
+var float32 = require( '@stdlib/number/float32/base' );
+var result = float32.add( 1.5, 2.3 );
+console.log( result ); // 3.8
+```
+
+### Subtraction
```javascript
-var objectKeys = require( '@stdlib/utils/keys' );
-var ns = require( '@stdlib/number/float32' );
+var result = float32.subtract( 5.5, 3.1 );
+console.log( result ); // 2.4
+```
+
+### Multiplication
+
+```javascript
+var result = float32.multiply( 2.0, 3.5 );
+console.log( result ); // 7.0
+```
+
+### Division
+
+```javascript
+var result = float32.divide( 7.0, 2.0 );
+console.log( result ); // 3.5
+```
+
+### Square Root
+
+```javascript
+var result = float32.sqrt( 9.0 );
+console.log( result ); // 3.0
+```
+
+### Power
+
+```javascript
+var result = float32.pow( 2.0, 3.0 );
+console.log( result ); // 8.0
+```
-console.log( objectKeys( ns ) );
+### Absolute Value
+
+```javascript
+var result = float32.abs( -5.5 );
+console.log( result ); // 5.5
+```
+
+### Handling Edge Cases
+
+```javascript
+try {
+ var result = float32.divide( 1.0, 0.0 );
+ console.log( result );
+} catch ( err ) {
+ console.error( 'Error:', err.message ); // Error: Division by zero
+}
```
-
-
-
-
@@ -93,5 +139,3 @@ console.log( objectKeys( ns ) );
-
-
diff --git a/lib/node_modules/@stdlib/number/float32/examples/index.js b/lib/node_modules/@stdlib/number/float32/examples/index.js
index c7e940d87f24..ea82d7084222 100644
--- a/lib/node_modules/@stdlib/number/float32/examples/index.js
+++ b/lib/node_modules/@stdlib/number/float32/examples/index.js
@@ -22,3 +22,40 @@ var objectKeys = require( '@stdlib/utils/keys' );
var ns = require( './../lib' );
console.log( objectKeys( ns ) );
+
+// Addition
+var float32 = require( '@stdlib/number/float32/base' );
+var result = float32.add( 1.5, 2.3 );
+console.log( result ); // 3.8
+
+// Subtraction
+result = float32.subtract( 5.5, 3.1 );
+console.log( result ); // 2.4
+
+// Multiplication
+result = float32.multiply( 2.0, 3.5 );
+console.log( result ); // 7.0
+
+// Division
+result = float32.divide( 7.0, 2.0 );
+console.log( result ); // 3.5
+
+// Square Root
+result = float32.sqrt( 9.0 );
+console.log( result ); // 3.0
+
+// Power
+result = float32.pow( 2.0, 3.0 );
+console.log( result ); // 8.0
+
+// Absolute Value
+result = float32.abs( -5.5 );
+console.log( result ); // 5.5
+
+// Handling Edge Cases
+try {
+ result = float32.divide( 1.0, 0.0 );
+ console.log( result );
+} catch ( err ) {
+ console.error( 'Error:', err.message ); // Error: Division by zero
+}