diff --git a/lib/node_modules/@stdlib/math/base/special/falling-factorial/README.md b/lib/node_modules/@stdlib/math/base/special/falling-factorial/README.md index 565168d0b99c..1e89ce9bbe33 100644 --- a/lib/node_modules/@stdlib/math/base/special/falling-factorial/README.md +++ b/lib/node_modules/@stdlib/math/base/special/falling-factorial/README.md @@ -81,17 +81,18 @@ v = fallingFactorial( 3.0, -2 ); ```javascript -var randu = require( '@stdlib/random/array/uniform' ); +var uniform = require( '@stdlib/random/array/uniform' ); +var logEachMap = require( '@stdlib/console/log-each-map' ); var discreteUniform = require( '@stdlib/random/array/discrete-uniform' ); var fallingFactorial = require( '@stdlib/math/base/special/falling-factorial' ); -var x = randu( 100, -20.0, 20.0 ); -var n = discreteUniform( 100, 0, 20 ); +var opts = { + 'dtype': 'float64' +}; +var x = uniform( 100, -20.0, 20.0, opts ); +var n = discreteUniform( 100, 0, 20, opts ); -var i; -for ( i = 0; i < 100; i++ ) { - console.log( 'fallingFactorial(%d,%d) = %d', x[ i ], n[ i ], fallingFactorial( x[ i ], n[ i ] ) ); -} +logEachMap( 'fallingFactorial(%0.4f,%0.4f) = %d', x, n, fallingFactorial ); ``` diff --git a/lib/node_modules/@stdlib/math/base/special/falling-factorial/examples/index.js b/lib/node_modules/@stdlib/math/base/special/falling-factorial/examples/index.js index 89efce699332..56cd4ebaad6b 100644 --- a/lib/node_modules/@stdlib/math/base/special/falling-factorial/examples/index.js +++ b/lib/node_modules/@stdlib/math/base/special/falling-factorial/examples/index.js @@ -18,14 +18,15 @@ 'use strict'; -var randu = require( '@stdlib/random/array/uniform' ); +var uniform = require( '@stdlib/random/array/uniform' ); +var logEachMap = require( '@stdlib/console/log-each-map' ); var discreteUniform = require( '@stdlib/random/array/discrete-uniform' ); var fallingFactorial = require( './../lib' ); -var x = randu( 100, -20.0, 20.0 ); -var n = discreteUniform( 100, 0, 20 ); +var opts = { + 'dtype': 'float64' +}; +var x = uniform( 100, -20.0, 20.0, opts ); +var n = discreteUniform( 100, 0, 20, opts ); -var i; -for ( i = 0; i < 100; i++ ) { - console.log( 'fallingFactorial(%d,%d) = %d', x[ i ], n[ i ], fallingFactorial( x[ i ], n[ i ] ) ); -} +logEachMap( 'fallingFactorial(%0.4f,%d) = %0.4f', x, n, fallingFactorial ); diff --git a/lib/node_modules/@stdlib/math/base/special/flipsign/README.md b/lib/node_modules/@stdlib/math/base/special/flipsign/README.md index 5a89f66296dd..a41a80565781 100644 --- a/lib/node_modules/@stdlib/math/base/special/flipsign/README.md +++ b/lib/node_modules/@stdlib/math/base/special/flipsign/README.md @@ -75,21 +75,18 @@ z = flipsign( 0.0, -1.0 ); ```javascript -var randu = require( '@stdlib/random/base/randu' ); +var uniform = require( '@stdlib/random/array/uniform' ); +var logEachMap = require( '@stdlib/console/log-each-map' ); var flipsign = require( '@stdlib/math/base/special/flipsign' ); -var x; -var y; -var z; -var i; +var opts = { + 'dtype': 'float64' +}; +var x = uniform( 100, -50.0, 50.0, opts ); +var y = uniform( 100, -5.0, 5.0, opts ); // Generate random numbers `x` and `y` and flip the sign of `x` only if `y` is negative... -for ( i = 0; i < 100; i++ ) { - x = (randu()*100.0) - 50.0; - y = (randu()*10.0) - 5.0; - z = flipsign( x, y ); - console.log( 'x: %d, y: %d => %d', x, y, z ); -} +logEachMap( 'x: %0.4f, y: %0.4f => %0.4f', x, y, flipsign ); ``` diff --git a/lib/node_modules/@stdlib/math/base/special/flipsign/examples/index.js b/lib/node_modules/@stdlib/math/base/special/flipsign/examples/index.js index 05476da7192c..786507815d52 100644 --- a/lib/node_modules/@stdlib/math/base/special/flipsign/examples/index.js +++ b/lib/node_modules/@stdlib/math/base/special/flipsign/examples/index.js @@ -18,18 +18,15 @@ 'use strict'; -var randu = require( '@stdlib/random/base/randu' ); +var uniform = require( '@stdlib/random/array/uniform' ); +var logEachMap = require( '@stdlib/console/log-each-map' ); var flipsign = require( './../lib' ); -var x; -var y; -var z; -var i; +var opts = { + 'dtype': 'float64' +}; +var x = uniform( 100, -50.0, 50.0, opts ); +var y = uniform( 100, -5.0, 5.0, opts ); // Generate random numbers `x` and `y` and flip the sign of `x` only if `y` is negative... -for ( i = 0; i < 100; i++ ) { - x = (randu()*100.0) - 50.0; - y = (randu()*10.0) - 5.0; - z = flipsign( x, y ); - console.log( 'x: %d, y: %d => %d', x, y, z ); -} +logEachMap( 'x: %0.4f, y: %0.4f => %0.4f', x, y, flipsign ); diff --git a/lib/node_modules/@stdlib/math/base/special/flipsignf/README.md b/lib/node_modules/@stdlib/math/base/special/flipsignf/README.md index 3751b071fedd..f50febe785fd 100644 --- a/lib/node_modules/@stdlib/math/base/special/flipsignf/README.md +++ b/lib/node_modules/@stdlib/math/base/special/flipsignf/README.md @@ -75,21 +75,18 @@ z = flipsignf( 0.0, -1.0 ); ```javascript -var randu = require( '@stdlib/random/base/randu' ); +var uniform = require( '@stdlib/random/array/uniform' ); +var logEachMap = require( '@stdlib/console/log-each-map' ); var flipsignf = require( '@stdlib/math/base/special/flipsignf' ); -var x; -var y; -var z; -var i; +var opts = { + 'dtype': 'float32' +}; +var x = uniform( 100, -50.0, 50.0, opts ); +var y = uniform( 100, -5.0, 5.0, opts ); // Generate random numbers `x` and `y` and flip the sign of `x` only if `y` is negative... -for ( i = 0; i < 100; i++ ) { - x = (randu()*100.0) - 50.0; - y = (randu()*10.0) - 5.0; - z = flipsignf( x, y ); - console.log( 'x: %d, y: %d => %d', x, y, z ); -} +logEachMap( 'x: %0.4f, y: %0.4f => %0.4f', x, y, flipsignf ); ``` diff --git a/lib/node_modules/@stdlib/math/base/special/flipsignf/examples/index.js b/lib/node_modules/@stdlib/math/base/special/flipsignf/examples/index.js index e2ecb4899fe7..0ff2075a34a7 100644 --- a/lib/node_modules/@stdlib/math/base/special/flipsignf/examples/index.js +++ b/lib/node_modules/@stdlib/math/base/special/flipsignf/examples/index.js @@ -18,18 +18,15 @@ 'use strict'; -var randu = require( '@stdlib/random/base/randu' ); +var uniform = require( '@stdlib/random/array/uniform' ); +var logEachMap = require( '@stdlib/console/log-each-map' ); var flipsignf = require( './../lib' ); -var x; -var y; -var z; -var i; +var opts = { + 'dtype': 'float32' +}; +var x = uniform( 100, -50.0, 50.0, opts ); +var y = uniform( 100, -5.0, 5.0, opts ); // Generate random numbers `x` and `y` and flip the sign of `x` only if `y` is negative... -for ( i = 0; i < 100; i++ ) { - x = (randu()*100.0) - 50.0; - y = (randu()*10.0) - 5.0; - z = flipsignf( x, y ); - console.log( 'x: %d, y: %d => %d', x, y, z ); -} +logEachMap( 'x: %0.4f, y: %0.4f => %0.4f', x, y, flipsignf ); diff --git a/lib/node_modules/@stdlib/math/base/special/floor/README.md b/lib/node_modules/@stdlib/math/base/special/floor/README.md index 779404f65fa6..14073137f7f0 100644 --- a/lib/node_modules/@stdlib/math/base/special/floor/README.md +++ b/lib/node_modules/@stdlib/math/base/special/floor/README.md @@ -59,16 +59,16 @@ v = floor( NaN ); ```javascript -var randu = require( '@stdlib/random/base/randu' ); +var uniform = require( '@stdlib/random/array/uniform' ); +var logEachMap = require( '@stdlib/console/log-each-map' ); var floor = require( '@stdlib/math/base/special/floor' ); -var x; -var i; +var opts = { + 'dtype': 'float64' +}; +var x = uniform( 100, -50.0, 50.0, opts ); -for ( i = 0; i < 100; i++ ) { - x = (randu()*100.0) - 50.0; - console.log( 'floor(%d) = %d', x, floor( x ) ); -} +logEachMap( 'floor(%0.4f) = %d', x, floor ); ``` diff --git a/lib/node_modules/@stdlib/math/base/special/floor/examples/index.js b/lib/node_modules/@stdlib/math/base/special/floor/examples/index.js index 03656caf4bc3..b9c66d1199cf 100644 --- a/lib/node_modules/@stdlib/math/base/special/floor/examples/index.js +++ b/lib/node_modules/@stdlib/math/base/special/floor/examples/index.js @@ -18,13 +18,13 @@ 'use strict'; -var randu = require( '@stdlib/random/base/randu' ); +var uniform = require( '@stdlib/random/array/uniform' ); +var logEachMap = require( '@stdlib/console/log-each-map' ); var floor = require( './../lib' ); -var x; -var i; +var opts = { + 'dtype': 'float64' +}; +var x = uniform( 100, -50.0, 50.0, opts ); -for ( i = 0; i < 100; i++ ) { - x = (randu()*100.0) - 50.0; - console.log( 'floor(%d) = %d', x, floor( x ) ); -} +logEachMap( 'floor(%0.4f) = %d', x, floor ); diff --git a/lib/node_modules/@stdlib/math/base/special/floor2/README.md b/lib/node_modules/@stdlib/math/base/special/floor2/README.md index e222a7b0331a..1e3e62d1fe67 100644 --- a/lib/node_modules/@stdlib/math/base/special/floor2/README.md +++ b/lib/node_modules/@stdlib/math/base/special/floor2/README.md @@ -83,18 +83,16 @@ v = floor2( NaN ); ```javascript -var randu = require( '@stdlib/random/base/randu' ); +var uniform = require( '@stdlib/random/array/uniform' ); +var logEachMap = require( '@stdlib/console/log-each-map' ); var floor2 = require( '@stdlib/math/base/special/floor2' ); -var x; -var v; -var i; +var opts = { + 'dtype': 'float64' +}; +var x = uniform( 100, -50.0, 50.0, opts ); -for ( i = 0; i < 100; i++ ) { - x = (randu()*100.0) - 50.0; - v = floor2( x ); - console.log( 'Value: %d. Rounded: %d.', x, v ); -} +logEachMap( 'x: %0.4f. Rounded: %d.', x, floor2 ); ``` diff --git a/lib/node_modules/@stdlib/math/base/special/floor2/examples/index.js b/lib/node_modules/@stdlib/math/base/special/floor2/examples/index.js index 22340117f590..ac83e0adfda8 100644 --- a/lib/node_modules/@stdlib/math/base/special/floor2/examples/index.js +++ b/lib/node_modules/@stdlib/math/base/special/floor2/examples/index.js @@ -18,15 +18,13 @@ 'use strict'; -var randu = require( '@stdlib/random/base/randu' ); +var uniform = require( '@stdlib/random/array/uniform' ); +var logEachMap = require( '@stdlib/console/log-each-map' ); var floor2 = require( './../lib' ); -var x; -var v; -var i; +var opts = { + 'dtype': 'float64' +}; +var x = uniform( 100, -50.0, 50.0, opts ); -for ( i = 0; i < 100; i++ ) { - x = (randu()*100.0) - 50.0; - v = floor2( x ); - console.log( 'x: %d. Rounded: %d.', x, v ); -} +logEachMap( 'x: %0.4f. Rounded: %d.', x, floor2 );