diff --git a/lib/node_modules/@stdlib/complex/float32/base/add/README.md b/lib/node_modules/@stdlib/complex/float32/base/add/README.md index 01ebe318997e..6322f1f86007 100644 --- a/lib/node_modules/@stdlib/complex/float32/base/add/README.md +++ b/lib/node_modules/@stdlib/complex/float32/base/add/README.md @@ -68,22 +68,17 @@ var im = imagf( v ); ```javascript -var Complex64 = require( '@stdlib/complex/float32/ctor' ); -var discreteUniform = require( '@stdlib/random/base/discrete-uniform' ).factory; +var Complex64Array = require( '@stdlib/array/complex64' ); +var discreteUniform = require( '@stdlib/random/array/discrete-uniform' ); +var logEachMap = require( '@stdlib/console/log-each-map' ); var add = require( '@stdlib/complex/float32/base/add' ); -var rand = discreteUniform( -50, 50 ); - -var z1; -var z2; -var z3; -var i; -for ( i = 0; i < 100; i++ ) { - z1 = new Complex64( rand(), rand() ); - z2 = new Complex64( rand(), rand() ); - z3 = add( z1, z2 ); - console.log( '(%s) + (%s) = %s', z1.toString(), z2.toString(), z3.toString() ); -} +// Generate arrays of random values: +var z1 = new Complex64Array( discreteUniform( 200, -50, 50 ) ); +var z2 = new Complex64Array( discreteUniform( 200, -50, 50 ) ); + +// Perform element-wise addition: +logEachMap( '(%s) + (%s) = %s', z1, z2, add ); ``` diff --git a/lib/node_modules/@stdlib/complex/float32/base/add/examples/index.js b/lib/node_modules/@stdlib/complex/float32/base/add/examples/index.js index aacd7e0d5539..8d1adce11e36 100644 --- a/lib/node_modules/@stdlib/complex/float32/base/add/examples/index.js +++ b/lib/node_modules/@stdlib/complex/float32/base/add/examples/index.js @@ -18,19 +18,14 @@ 'use strict'; -var Complex64 = require( '@stdlib/complex/float32/ctor' ); -var discreteUniform = require( '@stdlib/random/base/discrete-uniform' ).factory; +var Complex64Array = require( '@stdlib/array/complex64' ); +var discreteUniform = require( '@stdlib/random/array/discrete-uniform' ); +var logEachMap = require( '@stdlib/console/log-each-map' ); var add = require( './../lib' ); -var rand = discreteUniform( -50, 50 ); +// Generate arrays of random values: +var z1 = new Complex64Array( discreteUniform( 200, -50, 50 ) ); +var z2 = new Complex64Array( discreteUniform( 200, -50, 50 ) ); -var z1; -var z2; -var z3; -var i; -for ( i = 0; i < 100; i++ ) { - z1 = new Complex64( rand(), rand() ); - z2 = new Complex64( rand(), rand() ); - z3 = add( z1, z2 ); - console.log( '(%s) + (%s) = %s', z1.toString(), z2.toString(), z3.toString() ); -} +// Perform element-wise addition: +logEachMap( '(%s) + (%s) = %s', z1, z2, add ); diff --git a/lib/node_modules/@stdlib/complex/float32/base/add/lib/main.js b/lib/node_modules/@stdlib/complex/float32/base/add/lib/main.js index 6edc8a790dd7..95a06a790f72 100644 --- a/lib/node_modules/@stdlib/complex/float32/base/add/lib/main.js +++ b/lib/node_modules/@stdlib/complex/float32/base/add/lib/main.js @@ -20,7 +20,7 @@ // MODULES // -var float64ToFloat32 = require( '@stdlib/number/float64/base/to-float32' ); +var f32 = require( '@stdlib/number/float64/base/to-float32' ); var Complex64 = require( '@stdlib/complex/float32/ctor' ); var realf = require( '@stdlib/complex/float32/real' ); var imagf = require( '@stdlib/complex/float32/imag' ); @@ -53,8 +53,8 @@ var imagf = require( '@stdlib/complex/float32/imag' ); * // returns 6.0 */ function add( z1, z2 ) { - var re = float64ToFloat32( realf( z1 ) + realf( z2 ) ); - var im = float64ToFloat32( imagf( z1 ) + imagf( z2 ) ); + var re = f32( realf( z1 ) + realf( z2 ) ); + var im = f32( imagf( z1 ) + imagf( z2 ) ); return new Complex64( re, im ); }