@@ -608,60 +608,65 @@ __STATIC_INLINE__ void ggml_tensor_scale_output(struct ggml_tensor* src) {
608608typedef std::function<void (ggml_tensor*, ggml_tensor*, bool )> on_tile_process;
609609
610610// Tiling
611- __STATIC_INLINE__ void sd_tiling (ggml_tensor* input, ggml_tensor* output, const int scale, const int tile_size, const float tile_overlap_factor, on_tile_process on_processing, bool scaled_out = true ) {
611+ __STATIC_INLINE__ void sd_tiling (ggml_tensor* input, ggml_tensor* output, const int scale, const int tile_size, const float tile_overlap_factor, on_tile_process on_processing) {
612612 int input_width = (int )input->ne [0 ];
613613 int input_height = (int )input->ne [1 ];
614614 int output_width = (int )output->ne [0 ];
615615 int output_height = (int )output->ne [1 ];
616616
617- int input_tile_size, output_tile_size;
618- if (scaled_out) {
619- input_tile_size = tile_size;
620- output_tile_size = tile_size * scale;
621- } else {
622- input_tile_size = tile_size * scale;
623- output_tile_size = tile_size;
617+ GGML_ASSERT (input_width / output_width == input_height / output_height && output_width / input_width == output_height / input_height);
618+ GGML_ASSERT (input_width / output_width == scale || output_width / input_width == scale);
619+
620+ int small_width = output_width;
621+ int small_height = output_height;
622+
623+ bool big_out = output_width > input_width;
624+ if (big_out) {
625+ // Ex: decode
626+ small_width = input_width;
627+ small_height = input_height;
624628 }
625- int tile_overlap = (input_tile_size * tile_overlap_factor);
626- int non_tile_overlap = input_tile_size - tile_overlap;
627629
628- int num_tiles_x = (input_width - tile_overlap) / non_tile_overlap;
629- int overshoot_x = ((num_tiles_x + 1 ) * non_tile_overlap + tile_overlap) % input_width;
630+ int tile_overlap = (tile_size * tile_overlap_factor);
631+ int non_tile_overlap = tile_size - tile_overlap;
632+
633+ int num_tiles_x = (small_width - tile_overlap) / non_tile_overlap;
634+ int overshoot_x = ((num_tiles_x + 1 ) * non_tile_overlap + tile_overlap) % small_width;
630635
631- if ((overshoot_x != non_tile_overlap) && (overshoot_x <= num_tiles_x * (input_tile_size / 2 - tile_overlap))) {
636+ if ((overshoot_x != non_tile_overlap) && (overshoot_x <= num_tiles_x * (tile_size / 2 - tile_overlap))) {
632637 // if tiles don't fit perfectly using the desired overlap
633638 // and there is enough room to squeeze an extra tile without overlap becoming >0.5
634639 num_tiles_x++;
635640 }
636641
637- float tile_overlap_factor_x = (float )(input_tile_size * num_tiles_x - input_width ) / (float )(input_tile_size * (num_tiles_x - 1 ));
642+ float tile_overlap_factor_x = (float )(tile_size * num_tiles_x - small_width ) / (float )(tile_size * (num_tiles_x - 1 ));
638643 if (num_tiles_x <= 2 ) {
639- if (input_width <= input_tile_size ) {
644+ if (small_width <= tile_size ) {
640645 num_tiles_x = 1 ;
641646 tile_overlap_factor_x = 0 ;
642647 } else {
643648 num_tiles_x = 2 ;
644- tile_overlap_factor_x = (2 * input_tile_size - input_width ) / (float )input_tile_size ;
649+ tile_overlap_factor_x = (2 * tile_size - small_width ) / (float )tile_size ;
645650 }
646651 }
647652
648- int num_tiles_y = (input_height - tile_overlap) / non_tile_overlap;
649- int overshoot_y = ((num_tiles_y + 1 ) * non_tile_overlap + tile_overlap) % input_height ;
653+ int num_tiles_y = (small_height - tile_overlap) / non_tile_overlap;
654+ int overshoot_y = ((num_tiles_y + 1 ) * non_tile_overlap + tile_overlap) % small_height ;
650655
651- if ((overshoot_y != non_tile_overlap) && (overshoot_y <= num_tiles_y * (input_tile_size / 2 - tile_overlap))) {
656+ if ((overshoot_y != non_tile_overlap) && (overshoot_y <= num_tiles_y * (tile_size / 2 - tile_overlap))) {
652657 // if tiles don't fit perfectly using the desired overlap
653658 // and there is enough room to squeeze an extra tile without overlap becoming >0.5
654659 num_tiles_y++;
655660 }
656661
657- float tile_overlap_factor_y = (float )(input_tile_size * num_tiles_y - input_height ) / (float )(input_tile_size * (num_tiles_y - 1 ));
662+ float tile_overlap_factor_y = (float )(tile_size * num_tiles_y - small_height ) / (float )(tile_size * (num_tiles_y - 1 ));
658663 if (num_tiles_y <= 2 ) {
659- if (input_height <= input_tile_size ) {
664+ if (small_height <= tile_size ) {
660665 num_tiles_y = 1 ;
661666 tile_overlap_factor_y = 0 ;
662667 } else {
663668 num_tiles_y = 2 ;
664- tile_overlap_factor_y = (2 * input_tile_size - input_height ) / (float )input_tile_size ;
669+ tile_overlap_factor_y = (2 * tile_size - small_height ) / (float )tile_size ;
665670 }
666671 }
667672
@@ -670,11 +675,20 @@ __STATIC_INLINE__ void sd_tiling(ggml_tensor* input, ggml_tensor* output, const
670675
671676 GGML_ASSERT (input_width % 2 == 0 && input_height % 2 == 0 && output_width % 2 == 0 && output_height % 2 == 0 ); // should be multiple of 2
672677
673- int tile_overlap_x = (int32_t )(input_tile_size * tile_overlap_factor_x);
674- int non_tile_overlap_x = input_tile_size - tile_overlap_x;
678+ int tile_overlap_x = (int32_t )(tile_size * tile_overlap_factor_x);
679+ int non_tile_overlap_x = tile_size - tile_overlap_x;
675680
676- int tile_overlap_y = (int32_t )(input_tile_size * tile_overlap_factor_y);
677- int non_tile_overlap_y = input_tile_size - tile_overlap_y;
681+ int tile_overlap_y = (int32_t )(tile_size * tile_overlap_factor_y);
682+ int non_tile_overlap_y = tile_size - tile_overlap_y;
683+
684+ int input_tile_size = tile_size;
685+ int output_tile_size = tile_size;
686+
687+ if (big_out) {
688+ output_tile_size *= scale;
689+ } else {
690+ input_tile_size *= scale;
691+ }
678692
679693 struct ggml_init_params params = {};
680694 params.mem_size += input_tile_size * input_tile_size * input->ne [2 ] * sizeof (float ); // input chunk
@@ -695,37 +709,48 @@ __STATIC_INLINE__ void sd_tiling(ggml_tensor* input, ggml_tensor* output, const
695709 // tiling
696710 ggml_tensor* input_tile = ggml_new_tensor_4d (tiles_ctx, GGML_TYPE_F32, input_tile_size, input_tile_size, input->ne [2 ], 1 );
697711 ggml_tensor* output_tile = ggml_new_tensor_4d (tiles_ctx, GGML_TYPE_F32, output_tile_size, output_tile_size, output->ne [2 ], 1 );
698- on_processing (input_tile, NULL , true );
699712 int num_tiles = num_tiles_x * num_tiles_y;
700713 LOG_DEBUG (" processing %i tiles" , num_tiles);
701- pretty_progress (1 , num_tiles, 0 .0f );
714+ pretty_progress (0 , num_tiles, 0 .0f );
702715 int tile_count = 1 ;
703716 bool last_y = false , last_x = false ;
704717 float last_time = 0 .0f ;
705- for (int y = 0 ; y < input_height && !last_y; y += non_tile_overlap_y) {
718+ for (int y = 0 ; y < small_height && !last_y; y += non_tile_overlap_y) {
706719 int dy = 0 ;
707- if (y + input_tile_size >= input_height ) {
720+ if (y + tile_size >= small_height ) {
708721 int _y = y;
709- y = input_height - input_tile_size ;
722+ y = small_height - tile_size ;
710723 dy = _y - y;
724+ if (big_out) {
725+ dy *= scale;
726+ }
711727 last_y = true ;
712728 }
713- for (int x = 0 ; x < input_width && !last_x; x += non_tile_overlap_x) {
729+ for (int x = 0 ; x < small_width && !last_x; x += non_tile_overlap_x) {
714730 int dx = 0 ;
715- if (x + input_tile_size >= input_width ) {
731+ if (x + tile_size >= small_width ) {
716732 int _x = x;
717- x = input_width - input_tile_size ;
733+ x = small_width - tile_size ;
718734 dx = _x - x;
735+ if (big_out) {
736+ dx *= scale;
737+ }
719738 last_x = true ;
720739 }
740+
741+ int x_in = big_out ? x : scale * x;
742+ int y_in = big_out ? y : scale * y;
743+ int x_out = big_out ? x * scale : x;
744+ int y_out = big_out ? y * scale : y;
745+
746+ int overlap_x_out = big_out ? tile_overlap_x * scale : tile_overlap_x;
747+ int overlap_y_out = big_out ? tile_overlap_y * scale : tile_overlap_y;
748+
721749 int64_t t1 = ggml_time_ms ();
722- ggml_split_tensor_2d (input, input_tile, x, y );
750+ ggml_split_tensor_2d (input, input_tile, x_in, y_in );
723751 on_processing (input_tile, output_tile, false );
724- if (scaled_out) {
725- ggml_merge_tensor_2d (output_tile, output, x * scale, y * scale, tile_overlap_x * scale, tile_overlap_y * scale, dx * scale, dy * scale);
726- } else {
727- ggml_merge_tensor_2d (output_tile, output, x / scale, y / scale, tile_overlap_x / scale, tile_overlap_y / scale, dx / scale, dy / scale);
728- }
752+ ggml_merge_tensor_2d (output_tile, output, x_out, y_out, overlap_x_out, overlap_y_out, dx, dy);
753+
729754 int64_t t2 = ggml_time_ms ();
730755 last_time = (t2 - t1) / 1000 .0f ;
731756 pretty_progress (tile_count, num_tiles, last_time);
0 commit comments