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Feature Request: a Dialogue with multiple characters #138

@Duodecimus

Description

@Duodecimus

Example: The player walks into a busy tavern. They speak to the barman, and some potential party member interrupts. A third character advances on the rude one, they insult each other, kick over a table, and a bar fight begins.

I couldn't work out a good way to do that in GoNorth.

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