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check why clang-format error
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Common/src/geometry/CPhysicalGeometry.cpp

Lines changed: 5 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -7009,9 +7009,9 @@ void CPhysicalGeometry::FindUniqueNode_PeriodicBound(const CConfig* config) {
70097009
* ---*/
70107010
}
70117011
break; // Actually no more than one streamwise periodic marker pair is allowed
7012-
} // receiver conditional
7013-
} // periodic conditional
7014-
} // marker loop
7012+
} // receiver conditional
7013+
} // periodic conditional
7014+
} // marker loop
70157015

70167016
/*--- Copy the Coordinates and norm into send buffer. ---*/
70177017
for (unsigned short iDim = 0; iDim < nDim; iDim++) Buffer_Send_RefNode[iDim] = nodes->GetCoord(iPointMin, iDim);
@@ -8104,11 +8104,8 @@ void CPhysicalGeometry::FindNormal_Neighbor(const CConfig* config) {
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Normal = vertex[iMarker][iVertex]->GetNormal();
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81068106
/*--- Compute closest normal neighbor, note that the normal are oriented inwards ---*/
8107-
/*--- If the node is on a wall, we set it as a neighbor only if no neighbor points
8108-
have been found yet. We also always overwrite a neighbor if an interior point
8109-
is available. ---*/
81108107
Point_Normal = 0;
8111-
cos_max = -2.0;
8108+
cos_max = -1.0;
81128109
for (iNeigh = 0; iNeigh < nodes->GetnPoint(iPoint); iNeigh++) {
81138110
jPoint = nodes->GetPoint(iPoint, iNeigh);
81148111
scalar_prod = 0.0;
@@ -8126,11 +8123,8 @@ void CPhysicalGeometry::FindNormal_Neighbor(const CConfig* config) {
81268123

81278124
/*--- Get maximum cosine ---*/
81288125
if (cos_alpha >= cos_max) {
8129-
/*--- If point is on the wall, only add it if Point_Normal was not set before. ---*/
8130-
/*if ((!nodes->GetViscousBoundary(iPoint)) || ((nodes->GetViscousBoundary(iPoint)) && (cos_max < -1.0)))*/
81318126
Point_Normal = jPoint;
8132-
/*--- Only set angle if it is not on a wall. */
8133-
if (!nodes->GetViscousBoundary(iPoint)) cos_max = cos_alpha;
8127+
cos_max = cos_alpha;
81348128
}
81358129
}
81368130
vertex[iMarker][iVertex]->SetNormal_Neighbor(Point_Normal);

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