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4 files changed

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-8
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4 files changed

+8
-8
lines changed

source/Stareater.Core/Properties/AssemblyInfo.cs

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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.7.3.0")]
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[assembly: AssemblyFileVersion("0.7.3.0")]
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[assembly: AssemblyVersion("0.7.4.0")]
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[assembly: AssemblyFileVersion("0.7.4.0")]
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#if DEBUG
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[assembly:InternalsVisibleTo("ExpressionParser Tests")]
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#endif

source/Stareater.Maps.DefaultMap/Properties/AssemblyInfo.cs

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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.7.3.0")]
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[assembly: AssemblyFileVersion("0.7.3.0")]
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[assembly: AssemblyVersion("0.7.4.0")]
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[assembly: AssemblyFileVersion("0.7.4.0")]

source/Stareater.Players.DefaultAI/Properties/AssemblyInfo.cs

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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.7.3.0")]
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[assembly: AssemblyFileVersion("0.7.3.0")]
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[assembly: AssemblyVersion("0.7.4.0")]
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[assembly: AssemblyFileVersion("0.7.4.0")]

source/Stareater.UI.WinForms/Properties/AssemblyInfo.cs

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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.7.3.0")]
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[assembly: AssemblyFileVersion("0.7.3.0")]
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[assembly: AssemblyVersion("0.7.4.0")]
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[assembly: AssemblyFileVersion("0.7.4.0")]

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