Skip to content

Environment / Cube reflection mapping are reversed on the back #2

@subokita

Description

@subokita

As the camera rotate to show the back of a primitive (cube, sphere, etc), the environment mapping reflection is reversed as soon as the model vertex z-position starts to become less than 0

screen shot 2014-07-24 at 12 24 36
.

Metadata

Metadata

Assignees

No one assigned

    Labels

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions