@@ -822,13 +822,13 @@ void FrmMain::renderRect(int x, int y, int w, int h, float red, float green, flo
822822{
823823 (void )filled;
824824 // TODO: Filled or not?
825- PGE_RectF rect = __NormalizeToGL (x + viewport_offset_x, y + viewport_offset_y, w, h, viewport_w, viewport_h );
825+ PGE_RectF rect = __NormalizeToGL (x + viewport_offset_x, y + viewport_offset_y, w, h, ScreenW, ScreenH );
826826 Vita_DrawRectColor (rect.left , rect.top , rect.right - rect.left , rect.bottom - rect.top , red, green, blue, alpha);
827827}
828828
829829void FrmMain::renderRectBR (int _left, int _top, int _right, int _bottom, float red, float green, float blue, float alpha)
830830{
831- PGE_RectF rect = __NormalizeToGL (_left + viewport_offset_x, _top + viewport_offset_y, _right - _left, _bottom - _top, viewport_w, viewport_h );
831+ PGE_RectF rect = __NormalizeToGL (_left + viewport_offset_x, _top + viewport_offset_y, _right - _left, _bottom - _top, ScreenW, ScreenH );
832832 Vita_DrawRectColor (rect.left , rect.top , rect.right -rect.left , rect.bottom -rect.top , red, green, blue, alpha);
833833}
834834
@@ -942,7 +942,7 @@ void FrmMain::renderTexturePrivate(float xDst, float yDst, float wDst, float hDs
942942 pLogDebug (" WARNING: texture IDs differ for a specific drawcall: %u %u." , tx.texture , tx.ex_data .textureID );
943943 }
944944
945- PGE_RectF dest = __NormalizeToGL (xDst + viewport_offset_x, yDst + viewport_offset_y, wDst, hDst, DISPLAY_WIDTH_DEF, DISPLAY_HEIGHT_DEF );
945+ PGE_RectF dest = __NormalizeToGL (xDst + viewport_offset_x, yDst + viewport_offset_y, wDst, hDst, ScreenW, ScreenH );
946946 PGE_RectF src;
947947 if (tx.w_orig == 0 && tx.h_orig == 0 )
948948 src = {xSrc, ySrc, wSrc, hSrc};
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