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Release singularity/1.1
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Changelog.txt

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Endgame: Singularity Changelog
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V1.XX (YYYY.YY.YY):
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V1.1 (2025.06.04):
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DEPENDENCY / BASELINE CHANGES:
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- The game now requires `polib`. Previously, we had an embedded

README.txt

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# Endgame: Singularity 1.00
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# Endgame: Singularity 1.1
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## REQUIREMENTS
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release/README.txt

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After cutting the tag:
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* Generate the tarball:
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* $ git archive --worktree-attributes --prefix=singularity-x.yy/ -o singularity-x.yy.tar.gz vx.yy
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* $ git archive --worktree-attributes --prefix=singularity-x.y/ -o singularity-x.y.tar.gz vx.y
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* Generate the py2exe:
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* Extract tarball (if Windows machine lacks ability)
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* Copy directory to windows computer with python, pygame, numpy, polib and py2exe.
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* Run c:\Python27\Python.exe setup.py py2exe -b 1
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* Run c:\Python3\Python.exe setup.py py2exe -b 1
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* Copy the 4 files in dist to root dir.
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* Delete dist and build directories. Test.
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* Go up one level and choose Send to->Zip. Rename properly (singularity-x.yy-win.zip)

singularity/__init__.py

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from singularity.code import g, dirs
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__version__ = "1.00"
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__version__ = "1.1"
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__release_commit__ = "$Format:%H$"
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if __release_commit__[1:-1] == "Format:%H":
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try:

singularity/code/savegame.py

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SavegameFormatDefinition(99.8, "1.0 (alpha1)"),
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SavegameFormatDefinition(100, "1.0 (beta1)"),
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SavegameFormatDefinition(101, "1.00"),
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SavegameFormatDefinition(102, "1.1"),
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]
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}
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