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Copy file name to clipboardExpand all lines: Superpowered/SuperpoweredAdvancedAudioPlayer.h
+2-2Lines changed: 2 additions & 2 deletions
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@@ -370,11 +370,11 @@ class AdvancedAudioPlayer {
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/// @return If true, the player is playing backwards.
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JSWASM boolisReverse();
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/// @brief Starts on changes pitch bend (temporary playback rate change).
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/// @brief Starts or changes pitch bend (temporary playback rate change).
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/// @param maxPercent The maximum playback rate range for pitch bend, should be between 0.01f and 0.3f (1% and 30%).
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/// @param bendStretch Use time-stretching for pitch bend or not (false makes it "audible").
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/// @param faster True: faster, false: slower.
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/// @param holdMs How long to maintain the pitch bend state. A value >= 1000 will hold until endContinuousPitchBend is called.
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/// @param holdMs How long to maintain the pitch bend state. A value >= 1000 will hold until endContinuousPitchBend is called. A value < 40 will not "ramp up" pitch bend, but will apply it immediately.
Copy file name to clipboardExpand all lines: Superpowered/SuperpoweredJSON.h
+18-18Lines changed: 18 additions & 18 deletions
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@@ -82,16 +82,16 @@ namespace Superpowered {
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/// @return Pointer to a child or NULL if not found.
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json *atKeyWithType(constchar *key, jtype type);
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/// @brief Returns with a pointer to a child with the corresponding key in any depth. Example: item->atKeyRecursive("animals", "mammal", "cat");
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/// @brief Returns with a pointer to a child with the corresponding key in any depth. Example: item->atKeyRecursive("animals", "mammal", "cat", NULL);
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/// @param key The key or name of the item to be found.
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/// @param ... Other child keys.
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/// @param ... Other child keys. Must end with NULL!
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/// @return Pointer to an item or NULL if not found.
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json *atKeyRecursive(constchar *key, ...);
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/// @brief Returns with a pointer to a child with the corresponding key and type in any depth. Example: item->atKeyWithTypeRecursive(jstring, "animals", "mammal", "cat");
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/// @brief Returns with a pointer to a child with the corresponding key and type in any depth. Example: item->atKeyWithTypeRecursive(jstring, "animals", "mammal", "cat", NULL);
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/// @param type The type of the item to be found.
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/// @param key The key or name of the item to be found.
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/// @param ... Other child keys.
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/// @param ... Other child keys. Must end with NULL!
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/// @return Pointer to an item or NULL if not found.
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