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Extraction of individual Alpha blends from Lightmapped_4WayBlend textures #7

@Herobrine24

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@Herobrine24

Hi,
I was wondering if PyVMF is capable of extracting the individual Alpha Values from 4 blended textures using Lightmapped_4WayBlend and insert the Alpha Values for specifc textures of the blend into different displacements using WorldVertexTransition.

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