@@ -1336,27 +1336,28 @@ public Action Event_PlayerJump(Handle event, char[] name, bool dontBroadcast)
13361336 if (! g_bInStartZone [client ] && ! g_bInStageZone [client ])
13371337 return Plugin_Continue ;
13381338
1339+ // This logic for detecting bhops is pretty terrible and should be reworked -sneaK
13391340 g_iTicksOnGround [client ] = 0 ;
1340- int time = GetTime ();
1341- int cTime = time - g_iLastJump [client ];
1341+ float time = GetGameTime ();
1342+ float cTime = time - g_iLastJump [client ];
13421343 if (! g_bInBhop [client ])
13431344 {
13441345 if (g_bFirstJump [client ])
13451346 {
1346- if (cTime > 1 )
1347+ if (cTime > 0.8 )
13471348 {
1348- g_bFirstJump [client ] = false ;
1349- g_iLastJump [client ] = GetTime ();
1349+ g_bFirstJump [client ] = true ;
1350+ g_iLastJump [client ] = GetGameTime ();
13501351 }
13511352 else
13521353 {
1353- g_iLastJump [client ] = GetTime ();
1354+ g_iLastJump [client ] = GetGameTime ();
13541355 g_bInBhop [client ] = true ;
13551356 }
13561357 }
13571358 else
13581359 {
1359- g_iLastJump [client ] = GetTime ();
1360+ g_iLastJump [client ] = GetGameTime ();
13601361 g_bFirstJump [client ] = true ;
13611362 }
13621363 }
@@ -1365,11 +1366,11 @@ public Action Event_PlayerJump(Handle event, char[] name, bool dontBroadcast)
13651366 if (cTime > 1 )
13661367 {
13671368 g_bInBhop [client ] = false ;
1368- g_iLastJump [client ] = GetTime ();
1369+ g_iLastJump [client ] = GetGameTime ();
13691370 }
13701371 else
13711372 {
1372- g_iLastJump [client ] = GetTime ();
1373+ g_iLastJump [client ] = GetGameTime ();
13731374 }
13741375 }
13751376 }
0 commit comments