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crash on timelost tag #183

@Hastagaspatcho

Description

@Hastagaspatcho

A crash when the timelost tag opens the guess the jest pack on the frame your able to select a joker

Details Oops! The game crashed: game.lua:3182: bad argument #2 to '?' (boolean, number, string, love type, or table expected)

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-1016c-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.8.0
Platform: Windows
Steamodded Mods:
1: Gemstones by Halo / OfficialHalo [ID: Gemstone, Priority: -3, Version: 0.8.1, Uses Lovely]
2: Card Sleeves by Larswijn [ID: CardSleeves, Priority: -10, Version: 1.8.0, Uses Lovely]
3: Prism by Blazingulag [ID: Prism, Version: 1.9.3, Uses Lovely]
4: Cryptid by MathIsFun_, Cryptid and Balatro Discords [ID: Cryptid, Priority: 114, Version: 0.5.13, Uses Lovely]
5: Paperback by PaperMoon, OppositeWolf770, srockw, Nether, B [ID: paperback, Version: 0.7.1a, Uses Lovely]
6: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg-223, lord.ruby [ID: Talisman, Version: 2.6, Uses Lovely]
7: Ascēnsiō by MarioFan597 [ID: Ascensio, Priority: 114.2, Version: 0.1.1, Uses Lovely]
8: All in Jest by Nevernamed, Survivalaren, RattlingSnow353, Jumbocarrot, ejwu2 [ID: allinjest, Priority: 9999, Version: 0.6.0c]
9: Rift-Raft by vitellary [ID: RiftRaft, Priority: 115, Version: 1.0.0, Uses Lovely]
10: ExtraCredit by CampfireCollective [ID: extracredit, Priority: 1, Version: 1.3.0, Uses Lovely]
11: Cartomancer by stupxd aka stupid [ID: cartomancer, Priority: 69, Version: 4.16-smods-fix, Uses Lovely]
Lovely Mods:

Stack Traceback

(3) C function 'function: 0x012fe0e8'
(4) Lua upvalue 'gameUpdateRef' at file 'game.lua:3182'
Local variables:
self = table: 0x04ba9c28 {F_GUIDE:false, F_CRASH_REPORTS:false, booster_pack_sparkles:table: 0x55046628, F_QUIT_BUTTON:true, HUD_tags:table: 0x05d892a0, F_ENGLISH_ONLY:false (more...)}
dt = number: 0.0902213
(5) Lua upvalue 'upd' at Steamodded file 'src/ui.lua:124'
Local variables:
self = table: 0x04ba9c28 {F_GUIDE:false, F_CRASH_REPORTS:false, booster_pack_sparkles:table: 0x55046628, F_QUIT_BUTTON:true, HUD_tags:table: 0x05d892a0, F_ENGLISH_ONLY:false (more...)}
dt = number: 0.0902213
(6) Lua upvalue 'gu' at file 'main.lua:1960'
Local variables:
self = table: 0x04ba9c28 {F_GUIDE:false, F_CRASH_REPORTS:false, booster_pack_sparkles:table: 0x55046628, F_QUIT_BUTTON:true, HUD_tags:table: 0x05d892a0, F_ENGLISH_ONLY:false (more...)}
dt = number: 0.0902213
(7) Lua upvalue 'upd' at file 'lib/gameset.lua:27' (from mod with id Cryptid)
Local variables:
self = table: 0x04ba9c28 {F_GUIDE:false, F_CRASH_REPORTS:false, booster_pack_sparkles:table: 0x55046628, F_QUIT_BUTTON:true, HUD_tags:table: 0x05d892a0, F_ENGLISH_ONLY:false (more...)}
dt = number: 0.0902213
(8) Lua upvalue 'gameupdateref' at file 'lib/overrides.lua:370' (from mod with id Cryptid)
Local variables:
self = table: 0x04ba9c28 {F_GUIDE:false, F_CRASH_REPORTS:false, booster_pack_sparkles:table: 0x55046628, F_QUIT_BUTTON:true, HUD_tags:table: 0x05d892a0, F_ENGLISH_ONLY:false (more...)}
dt = number: 0.0902213
(9) Lua upvalue '_game_update' at file 'Utils/hooks.lua:779' (from mod with id allinjest)
Local variables:
self = table: 0x04ba9c28 {F_GUIDE:false, F_CRASH_REPORTS:false, booster_pack_sparkles:table: 0x55046628, F_QUIT_BUTTON:true, HUD_tags:table: 0x05d892a0, F_ENGLISH_ONLY:false (more...)}
dt = number: 0.0902213
(10) Lua method 'update' at file 'lib/cardanim.lua:103' (from mod with id Ascensio)
Local variables:
self = table: 0x04ba9c28 {F_GUIDE:false, F_CRASH_REPORTS:false, booster_pack_sparkles:table: 0x55046628, F_QUIT_BUTTON:true, HUD_tags:table: 0x05d892a0, F_ENGLISH_ONLY:false (more...)}
dt = number: 0.0902213
(11) Lua upvalue 'oldupd' at file 'main.lua:1028'
Local variables:
dt = number: 0.0902213
(12) Lua field 'update' at file 'main.lua:1993'
Local variables:
dt = number: 0.0902213
(13) Lua function '?' at file 'main.lua:946' (best guess)
(14) global C function 'xpcall'
(15) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 917 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

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