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README.md

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[![GitHub release (latest by date including pre-releases)](https://img.shields.io/github/v/release/svey-xyz/simple-shader-canvas?include_prereleases&sort=semver)](https://GitHub.com/svey-xyz/simple-shader-canvas/releases/)
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[![GitHub commits](https://badgen.net/github/commits/svey-xyz/simple-shader-canvas)](https://GitHub.com/svey-xyz/simple-shader-canvas/commit/)
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[![GNU license v3.0](https://img.shields.io/badge/License-GNU-green.svg)](https://github.com/svey-xyz/simple-shader-canvas/LICENSE)
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[![Bundle size](https://img.shields.io/bundlejs/size/simple-shader-canvas)](https://github.com/svey-xyz/simple-shader-canvas/LICENSE)
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## Description
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This library provides a simple to use webgl shader component, with included framework wrappers and strong typing. Shaders are powerful tools and can be used to add a lot of visual interest to your web project. However, setting-up many shader tools can be complicated and add a large bundle to your project, this library provides a simple core package to make rendering a shader in your DOM incredibly easy.
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This library provides a simple to use webgl shader component, with included framework wrappers and strong typing. Shaders are powerful tools and can be used to add a lot of visual interest to your web project. However, setting-up many shader tools can be complicated and add a large bundle to your project, this library provides a simple core package to make rendering a shader in your DOM incredibly easy.
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## Core Concepts
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### Why
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While libraries like [three.js](https://threejs.org/) are amazing, not every project requires the level of depth provided. This is a zero-dependency library that provides a simple to use component for rendering GLSL shaders on the web.
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## Installation & Usage
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*Coming soon*
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