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SVG.NET is a very useful open source software.
Thank you as always.
I'm having trouble with a linear gradient.
If X1==X2, you get the expected behavior.
But if they differ by even a small amount, the linear gradient will give a drastically different result.
Is there a workaround?
var svgDocument = SvgDocument.Open(inFullPath);
var pngImage = svgDocument.Draw();
pngImage.Save(outFullPath);Input XML file
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xml="http://www.w3.org/XML/1998/namespace" width="600" height="300" viewBox="0, 0, 600, 300">
<g>
<defs>
<linearGradient x1="50%" y1="0%" x2="50%" y2="100%" id="MyGradient1">
<stop offset="0%" stop-color="red" />
<stop offset="100%" stop-color="blue" />
</linearGradient>
<linearGradient x1="50%" y1="0%" x2="49%" y2="100%" id="MyGradient2">
<stop offset="0%" stop-color="red" />
<stop offset="100%" stop-color="blue" />
</linearGradient>
</defs>
<rect x="50" y="50" width="200" height="200" stroke-width="1" style="fill:url(#MyGradient1);" />
<rect x="300" y="50" width="200" height="200" stroke-width="1" style="fill:url(#MyGradient2);" />
</g>
</svg>Output PNG file

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