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| 1 | +# Getting Started with Swift on Android |
| 2 | + |
| 3 | +The Swift stdlib can be compiled for Android armv7 targets, which makes it |
| 4 | +possible to execute Swift code on a mobile device running Android. This guide |
| 5 | +explains how to run a simple "Hello, world" program on your Android device. |
| 6 | + |
| 7 | +If you encounter any problems following the instructions below, please file a |
| 8 | +bug using https://bugs.swift.org/. |
| 9 | + |
| 10 | +## FAQ |
| 11 | + |
| 12 | +Let's answer a few frequently asked questions right off the bat: |
| 13 | + |
| 14 | +### Does this mean I can write Android applications in Swift? |
| 15 | + |
| 16 | +No. Although the Swift compiler is capable of compiling Swift code that runs |
| 17 | +on an Android device, it takes a lot more than just the Swift stdlib to write |
| 18 | +an app. You'd need some sort of framework to build a user interface for your |
| 19 | +application, which the Swift stdlib does not provide. |
| 20 | + |
| 21 | +Alternatively, one could theoretically call into Java interfaces from Swift, |
| 22 | +but unlike as with Objective-C, the Swift compiler does nothing to facilitate |
| 23 | +Swift-to-Java bridging. |
| 24 | + |
| 25 | +## Prerequisites |
| 26 | + |
| 27 | +To follow along with this guide, you'll need: |
| 28 | + |
| 29 | +1. A Linux environment capable of building Swift from source. The stdlib is |
| 30 | + currently only buildable for Android from a Linux environment. Before |
| 31 | + attempting to build for Android, please make sure you are able to build |
| 32 | + for Linux by following the instructions in the Swift project README. |
| 33 | +2. An Android NDK of version 21 or greater, available to download here: |
| 34 | + http://developer.android.com/ndk/downloads/index.html. |
| 35 | +3. An Android device with remote debugging enabled. We require remote |
| 36 | + debugging in order to deploy built stdlib products to the device. You may |
| 37 | + turn on remote debugging by following the official instructions: |
| 38 | + https://developer.chrome.com/devtools/docs/remote-debugging. |
| 39 | + |
| 40 | +## "Hello, world" on Android |
| 41 | + |
| 42 | +### 1. Building the Swift Android stdlib dependencies |
| 43 | + |
| 44 | +You may have noticed that, in order to build the Swift stdlib for Linux, you |
| 45 | +needed to `apt-get install libicu-dev icu-devtools`. Similarly, building |
| 46 | +the Swift stdlib for Android requires the libiconv and libicu libraries. |
| 47 | +However, you'll need versions of these libraries that work on Android devices. |
| 48 | + |
| 49 | +To build libiconv and libicu for Android: |
| 50 | + |
| 51 | +1. Ensure you have `curl`, `autoconf`, `automake`, `libtool`, and |
| 52 | + `git` installed. |
| 53 | +2. Clone the [SwiftAndroid/libiconv-libicu-android](https://github.com/SwiftAndroid/libiconv-libicu-android) |
| 54 | + project. From the command-line, run the following command: |
| 55 | + `[email protected]:SwiftAndroid/libiconv-libicu-android.git`. |
| 56 | +3. From the command-line, run `which ndk-build`. Confirm that the path to |
| 57 | + the `ndk-build` executable in the Android NDK you downloaded is displayed. |
| 58 | + If not, you may need to add the Android NDK directory to your `PATH`. |
| 59 | +4. Enter the `libiconv-libicu-android` directory on the command line, then |
| 60 | + run `build.sh`. |
| 61 | +5. Confirm that the build script created `armeabi-v7a/icu/source/i18n` and |
| 62 | + `armeabi-v7a/icu/source/common` directories within your |
| 63 | + `libiconv-libicu-android` directory. |
| 64 | + |
| 65 | +### 2. Building the Swift stdlib for Android |
| 66 | + |
| 67 | +Enter your Swift directory, then run the build script, passing paths to the |
| 68 | +Android NDK and libicu/libiconv directories: |
| 69 | + |
| 70 | +``` |
| 71 | +$ utils/build-script \ |
| 72 | + -R \ # Build in ReleaseAssert mode. |
| 73 | + --android \ # Build for Android. |
| 74 | + --android-ndk ~/android-ndk-r10e \ # Path to an Android NDK. |
| 75 | + --android-ndk-version 21 \ # The NDK version to use. Must be 21 or greater. |
| 76 | + --android-icu-uc ~/libicu-android/armeabi-v7a/libicuuc.so \ |
| 77 | + --android-icu-uc-include ~/libicu-android/armeabi-v7a/icu/source/common \ |
| 78 | + --android-icu-i18n ~/libicu-android/armeabi-v7a/libicui18n.so \ |
| 79 | + --android-icu-i18n-include ~/libicu-android/armeabi-v7a/icu/source/i18n/ |
| 80 | +``` |
| 81 | + |
| 82 | +### 3. Compiling `hello.swift` to run on an Android device |
| 83 | + |
| 84 | +Create a simple Swift file named `hello.swift`: |
| 85 | + |
| 86 | +```swift |
| 87 | +print("Hello, Android") |
| 88 | +``` |
| 89 | + |
| 90 | +Use the built Swift compiler from the previous step to compile a Swift source |
| 91 | +file, targeting Android: |
| 92 | + |
| 93 | +``` |
| 94 | +$ build/Ninja/ReleaseAssert/swift-linux-x86_64/swiftc \ # The Swift compiler built in the previous step. |
| 95 | + -target armv7-none-linux-androideabi \ # Targeting android-armv7. |
| 96 | + -sdk ~/android-ndk-r10e/platforms/android-21/arch-arm \ # Use the same NDK path and version as you used to build the stdlib in the previous step. |
| 97 | + -L ~/android-ndk-r10e/sources/cxx-stl/llvm-libc++/libs/armeabi-v7a \ # Link the Android NDK's libc++ and libgcc. |
| 98 | + -L ~/android-ndk-r10e/toolchains/arm-linux-androideabi-4.8/prebuilt/linux-x86_64/lib/gcc/arm-linux-androideabi/4.8 \ |
| 99 | + hello.swift |
| 100 | +``` |
| 101 | + |
| 102 | +This should produce a `hello` executable in the directory you executed the |
| 103 | +command. If you attempt to run this executable using your Linux environment, |
| 104 | +you'll see the following error: |
| 105 | + |
| 106 | +``` |
| 107 | +cannot execute binary file: Exec format error |
| 108 | +``` |
| 109 | + |
| 110 | +This is exactly the error we want: the executable is built to run on an |
| 111 | +Android device--it does not run on Linux. Next, let's deploy it to an Android |
| 112 | +device in order to execute it. |
| 113 | + |
| 114 | +### 4. Deploying the build products to the device |
| 115 | + |
| 116 | +You can use the `adb push` command to copy build products from your Linux |
| 117 | +environment to your Android device. Verify your device is connected and is |
| 118 | +listed when you run the `adb devices` command, then run the following |
| 119 | +commands to copy the Swift Android stdlib: |
| 120 | + |
| 121 | +``` |
| 122 | +$ adb push build/Ninja-ReleaseAssert/swift-linux-x86_64/lib/swift/android/libswiftCore.so /data/local/tmp |
| 123 | +$ adb push build/Ninja-ReleaseAssert/swift-linux-x86_64/lib/swift/android/libswiftGlibc.so /data/local/tmp |
| 124 | +$ adb push build/Ninja-ReleaseAssert/swift-linux-x86_64/lib/swift/android/libswiftSwiftOnoneSupport.so /data/local/tmp |
| 125 | +$ adb push build/Ninja-ReleaseAssert/swift-linux-x86_64/lib/swift/android/libswiftRemoteMirror.so /data/local/tmp |
| 126 | +$ adb push build/Ninja-ReleaseAssert/swift-linux-x86_64/lib/swift/android/libswiftSwiftExperimental.so /data/local/tmp |
| 127 | +``` |
| 128 | + |
| 129 | +In addition, you'll also need to copy the Android NDK's libc++: |
| 130 | + |
| 131 | +``` |
| 132 | +$ adb push ~/android-ndk-r10e/sources/cxx-stl/llvm-libc++/libs/armeabi-v7a/libc++_shared.so /data/local/tmp |
| 133 | +``` |
| 134 | + |
| 135 | +Finally, you'll need to copy the `hello` executable you built in the |
| 136 | +previous step: |
| 137 | +``` |
| 138 | +$ adb push hello /data/local/tmp |
| 139 | +``` |
| 140 | + |
| 141 | +### 4. Running "Hello, world" on your Android device |
| 142 | + |
| 143 | +You can use the `adb shell` command to execute the `hello` executable on |
| 144 | +the Android device: |
| 145 | + |
| 146 | +``` |
| 147 | +$ adb shell LD_LIBRARY_PATH=/data/local/tmp hello |
| 148 | +``` |
| 149 | + |
| 150 | +You should see the following output: |
| 151 | + |
| 152 | +``` |
| 153 | +Hello, Android |
| 154 | +``` |
| 155 | + |
| 156 | +Congratulations! You've just run your first Swift program on Android. |
| 157 | + |
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