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[Distributed] disable a few runtime tests on windows for now
don't care about SPECIFIC order of deinits
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4 files changed

+14
-12
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4 files changed

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-12
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test/Distributed/Runtime/distributed_actor_dynamic_remote_func.swift

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@@ -7,6 +7,9 @@
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// UNSUPPORTED: use_os_stdlib
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// UNSUPPORTED: back_deployment_runtime
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// FIXME(distributed): remote functions dont seem to work on windows?
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// XFAIL: OS=windows-msvc
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import _Distributed
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@available(SwiftStdlib 5.5, *)

test/Distributed/Runtime/distributed_actor_isRemote.swift

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@@ -8,6 +8,9 @@
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// UNSUPPORTED: use_os_stdlib
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// UNSUPPORTED: back_deployment_runtime
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// FIXME(distributed): remote functions dont seem to work on windows?
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// XFAIL: OS=windows-msvc
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import _Distributed
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@available(SwiftStdlib 5.5, *)

test/Distributed/Runtime/distributed_actor_remote_retains_transport.swift

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@@ -1,4 +1,4 @@
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// RUN: %target-run-simple-swift(-Xfrontend -enable-experimental-distributed -parse-as-library) | %FileCheck %s --dump-input=always
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// RUN: %target-run-simple-swift(-Xfrontend -enable-experimental-distributed -Xfrontend -disable-availability-checking -parse-as-library) | %FileCheck %s --dump-input=always
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// REQUIRES: executable_test
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// REQUIRES: concurrency
@@ -10,7 +10,6 @@
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import _Distributed
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@available(SwiftStdlib 5.5, *)
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distributed actor SomeSpecificDistributedActor {
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deinit {
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print("deinit \(self.id)")
@@ -19,25 +18,21 @@ distributed actor SomeSpecificDistributedActor {
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// ==== Fake Transport ---------------------------------------------------------
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@available(SwiftStdlib 5.5, *)
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struct FakeActorID: ActorIdentity {
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let id: UInt64
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}
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@available(SwiftStdlib 5.5, *)
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enum FakeTransportError: ActorTransportError {
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case unsupportedActorIdentity(AnyActorIdentity)
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}
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@available(SwiftStdlib 5.5, *)
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struct ActorAddress: ActorIdentity {
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let address: String
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init(parse address : String) {
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self.address = address
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}
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}
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@available(SwiftStdlib 5.5, *)
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final class FakeTransport: ActorTransport {
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deinit {
@@ -72,12 +67,11 @@ final class FakeTransport: ActorTransport {
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// ==== Execute ----------------------------------------------------------------
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@available(SwiftStdlib 5.5, *)
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func test_remote() async {
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var address = ActorAddress(parse: "sact://127.0.0.1/example#1234")
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let address = ActorAddress(parse: "sact://127.0.0.1/example#1234")
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var transport: ActorTransport? = FakeTransport()
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var remote = try! SomeSpecificDistributedActor.resolve(.init(address), using: transport!)
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let remote = try! SomeSpecificDistributedActor.resolve(.init(address), using: transport!)
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transport = nil
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print("done") // CHECK: done
@@ -86,12 +80,11 @@ func test_remote() async {
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print("remote.transport = \(remote.actorTransport)") // CHECK: remote.transport = main.FakeTransport
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// only once we exit the function and the remote is released, the transport has no more references
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// CHECK: deinit AnyActorIdentity(ActorAddress(address: "sact://127.0.0.1/example#1234"))
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// CHECK-DAG: deinit AnyActorIdentity(ActorAddress(address: "sact://127.0.0.1/example#1234"))
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// transport must deinit after the last actor using it does deinit
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// CHECK: deinit main.FakeTransport
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// CHECK-DAG: deinit main.FakeTransport
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}
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@available(SwiftStdlib 5.5, *)
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@main struct Main {
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static func main() async {
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await test_remote()

test/Distributed/Runtime/distributed_no_transport_boom.swift

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// REQUIRES: concurrency
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// REQUIRES: distributed
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// FIXME(distributed): remote functions dont seem to work on windows?
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// XFAIL: OS=windows-msvc
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import _Distributed
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@available(SwiftStdlib 5.5, *)

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