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# SystemScript Language Overview
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SystemScript is a multi-paradigm systems programming language designed for complete hardware and software control. The language provides direct hardware manipulation capabilities alongside high-level abstractions, enabling development across the entire computing stack.
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## Language Characteristics
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### Design Philosophy
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SystemScript bridges the gap between low-level system programming and high-level application development through:
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- C-like syntax with extended capabilities
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- Recursively enumerable parsing system
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- Optional type safety with explicit unsafe operations
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- Zero-cost abstractions
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- Direct hardware access primitives
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### Target Use Cases
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- Operating system kernel development
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- Device driver implementation
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- Network protocol development
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- Security research and vulnerability analysis
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- Web application development
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- Embedded systems programming
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- High-performance computing
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## Core Features
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### Type System
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SystemScript implements a strong, static type system with:
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- Primitive types (integers, floats, booleans, characters)
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- Derived types (pointers, references, arrays, slices, strings)
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- User-defined types (structures, enumerations, unions)
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- Type inference where unambiguous
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- Generic type parameters
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### Memory Management
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Multiple memory management strategies available:
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- Manual allocation and deallocation
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- Reference counting
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- Region-based allocation
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- Stack allocation
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- Direct memory mapping for hardware access
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### Concurrency Model
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Built-in concurrency primitives:
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- Native thread support
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- Atomic operations
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- Synchronization primitives (mutexes, read-write locks)
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- Async/await syntax
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- Coroutines and generators
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### Safety Mechanisms
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Safety enforced through:
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- Default bounds checking
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- Null pointer validation
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- Explicit unsafe blocks for unchecked operations
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- Memory protection attributes
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- Compile-time verification where possible
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## Platform Support
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### Operating Systems
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- Linux (all distributions)
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- Windows (7 and later)
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- macOS (10.12 and later)
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- FreeBSD
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- OpenBSD
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- Bare metal (no OS)
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### Architectures
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- x86 (32-bit)
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- x86_64 (64-bit)
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- ARM (32-bit)
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- ARM64 (AArch64)
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- RISC-V (32-bit and 64-bit)
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- WebAssembly
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## Toolchain Components
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### Compiler (ssc)
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Multi-stage compilation pipeline:
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1. Lexical analysis
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2. Parsing to AST
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3. Semantic analysis
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4. Optimization passes
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5. Code generation
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### Linker (ssl)
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Object file combining and executable generation with support for:
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- Static linking
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- Dynamic linking
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- Custom entry points
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- Kernel-mode linking
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### Debugger (ssd)
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Source-level debugging with:
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- Breakpoint management
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- Variable inspection
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- Memory examination
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- Register viewing
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- Disassembly support
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### Build System (ssb)
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Project management tool providing:
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- Dependency resolution
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- Incremental compilation
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- Test execution
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- Package creation
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## Language Comparison
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### SystemScript vs C
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Advantages over C:
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- Modern syntax features (generics, pattern matching)
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- Built-in concurrency primitives
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- Optional memory safety
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- Higher-level abstractions without performance cost
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Similarities to C:
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- Direct memory access
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- Hardware control capabilities
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- Manual memory management option
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- System call interface
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### SystemScript vs Rust
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Similarities to Rust:
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- Memory safety focus
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- Zero-cost abstractions
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- Strong type system
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Differences from Rust:
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- Less restrictive borrow checker
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- More flexible unsafe operations
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- Direct hardware access without FFI
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- Simpler syntax for systems programming
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## Getting Started
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Basic program structure:
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```systemscript
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module program_name;
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import system.io;
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fn main() -> i32 {
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io.println("Program output");
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return 0;
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}
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```
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Compilation:
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```bash
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ssc -o program source.ss
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./program
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```
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## Documentation Structure
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This documentation set includes:
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- Language Reference: Complete syntax and semantics
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- Standard Library: Available modules and functions
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- Instruction Set: Low-level operations
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- System Programming Guide: Kernel and driver development
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- Network Programming Guide: Protocol implementation
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- Security Guide: Safe systems programming practices
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- Toolchain Reference: Compiler, linker, and debugger usage
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- Examples: Complete working programs

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