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Add SDL_MIXER feature flag for conditional audio mixing support
Introduce ENABLE_SDL_MIXER feature flag to conditionally compile SDL2_mixer-dependent audio code. This allows SDL2 graphics support without the problematic SDL2_mixer library in emscripten builds. Changes: 1. Makefile: - Add ENABLE_SDL_MIXER feature flag (default: 1) - Update GNU make version requirement: 3.81+ for $(info) function - Disable SDL_MIXER for emscripten builds (override = 0) - Conditionally link SDL2_mixer only when ENABLE_SDL_MIXER=1 - Set ENABLE_SDL_MIXER=0 when pkg-config check fails 2. src/syscall_sdl.c: - Wrap #include <SDL_mixer.h> with #if RV32_HAS(SDL_MIXER) - Wrap Mix_* variable declarations (mid, sfx_chunk) - Wrap Mix_* function calls in init_audio() and shutdown_audio() - Wrap audio handler functions (sfx_handler, music_handler, stop_music, set_music_volume, play_sfx, play_music) - Wrap pthread_create calls for audio threads - Wrap syscall handlers (PLAY_MUSIC, PLAY_SFX, SET_MUSIC_VOLUME, STOP_MUSIC) Strategy: Set ENABLE_SDL_MIXER=0 in Makefile before mk/wasm.mk is included, so the RV32_FEATURE_SDL_MIXER macro is defined as 0 for emscripten builds. This makes syscall_sdl.c skip all Mix_* code at compile time, avoiding linkage errors. Root cause: emscripten-ports/SDL2_mixer (archived Jan 2024) has unfixable compilation warnings in music_modplug.c. The port system enforces -sSTRICT -Werror which cannot be overridden. Result: Games (Doom/Quake) work without audio mixing. SDL2 graphics support remains functional. Non-emscripten builds retain full audio. Note: mk/wasm.mk is intentionally left unchanged. The SDL_MIXER disablement happens in Makefile before mk/wasm.mk inclusion. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <[email protected]>
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Makefile

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Original file line numberDiff line numberDiff line change
@@ -180,6 +180,7 @@ ENABLE_FULL4G ?= 0
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# Experimental SDL oriented system calls
182182
ENABLE_SDL ?= 1
183+
ENABLE_SDL_MIXER ?= 1
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ifneq ("$(CC_IS_EMCC)", "1") # note that emcc generates port SDL headers/library, so it does not requires system SDL headers/library
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ifeq ($(call has, SDL), 1)
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ifeq (, $(shell which sdl2-config))
@@ -189,18 +190,30 @@ endif
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ifeq (1, $(shell pkg-config --exists SDL2_mixer; echo $$?))
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$(warning No SDL2_mixer lib installed. Check SDL2_mixer installation in advance)
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override ENABLE_SDL := 0
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override ENABLE_SDL_MIXER := 0
192194
endif
193195
endif
196+
else
197+
# Disable SDL_MIXER for emscripten builds to avoid SDL2_mixer port compilation issues
198+
# The emscripten-ports/SDL2_mixer was archived in Jan 2024 with unfixable warnings
199+
override ENABLE_SDL_MIXER := 0
200+
endif
194201
$(call set-feature, SDL)
202+
$(call set-feature, SDL_MIXER)
195203
ifeq ($(call has, SDL), 1)
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OBJS_EXT += syscall_sdl.o
205+
ifneq ("$(CC_IS_EMCC)", "1")
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$(OUT)/syscall_sdl.o: CFLAGS += $(shell sdl2-config --cflags)
207+
endif
198208
# 4 GiB of memory is required to run video games.
199209
ENABLE_FULL4G := 1
210+
ifneq ("$(CC_IS_EMCC)", "1")
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LDFLAGS += $(shell sdl2-config --libs) -pthread
212+
ifeq ($(call has, SDL_MIXER), 1)
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LDFLAGS += $(shell pkg-config --libs SDL2_mixer)
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endif
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endif
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endif
204217

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# If SYSTEM is enabled and ELF_LOADER is not, then skip FULL4G bacause guestOS
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# has dedicated memory mapping range.

src/syscall_sdl.c

Lines changed: 22 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -15,7 +15,9 @@
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#include <unistd.h>
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#include <SDL.h>
18+
#if RV32_HAS(SDL_MIXER)
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#include <SDL_mixer.h>
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#endif
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2022
#include "riscv.h"
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#include "riscv_private.h"
@@ -94,11 +96,13 @@ typedef struct sound {
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/* SDL-mixer-related and music-related variables */
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static pthread_t music_thread;
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static uint8_t *music_midi_data;
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#if RV32_HAS(SDL_MIXER)
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static Mix_Music *mid;
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/* SDL-mixer-related and sfx-related variables */
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static pthread_t sfx_thread;
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static Mix_Chunk *sfx_chunk;
105+
#endif
102106
static uint8_t *sfx_samples;
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static uint32_t nr_sfx_samples;
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static int chan;
@@ -718,6 +722,7 @@ uint8_t *mus2midi(uint8_t *data, int *length)
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return midi_data;
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}
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725+
#if RV32_HAS(SDL_MIXER)
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static void *sfx_handler(void *arg)
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{
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sound_t *sfx = (sound_t *) arg;
@@ -836,8 +841,10 @@ static void play_sfx(riscv_t *rv)
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.size = sfx_data_size,
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.volume = volume,
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};
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#if RV32_HAS(SDL_MIXER)
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pthread_create(&sfx_thread, NULL, sfx_handler, &sfx);
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sfx_thread_init = true;
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#endif
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/* FIXME: In web browser runtime, web workers in thread pool do not reap
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* after sfx_handler return, thus we have to join them. sfx_handler does not
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* contain infinite loop,so do not worry to be stalled by it */
@@ -893,8 +900,10 @@ static void play_music(riscv_t *rv)
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.looping = looping,
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.volume = volume,
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};
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#if RV32_HAS(SDL_MIXER)
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pthread_create(&music_thread, NULL, music_handler, &music);
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music_thread_init = true;
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#endif
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/* FIXME: In web browser runtime, web workers in thread pool do not reap
899908
* after music_handler return, thus we have to join them. music_handler does
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* not contain infinite loop,so do not worry to be stalled by it */
@@ -916,6 +925,7 @@ static void set_music_volume(riscv_t *rv)
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/* multiplied by 8 because volume's max is 15 */
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Mix_VolumeMusic(volume * 8);
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}
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#endif /* RV32_HAS(SDL_MIXER) */
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920930
static void init_audio(void)
921931
{
@@ -933,6 +943,7 @@ static void init_audio(void)
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exit(EXIT_FAILURE);
934944
}
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946+
#if RV32_HAS(SDL_MIXER)
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/* Initialize SDL2 Mixer */
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if (Mix_Init(MIX_INIT_MID) != MIX_INIT_MID) {
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rv_log_fatal("Mix_Init failed: %s", Mix_GetError());
@@ -943,6 +954,7 @@ static void init_audio(void)
943954
Mix_Quit();
944955
exit(EXIT_FAILURE);
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}
957+
#endif
946958
audio_init = true;
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}
948960

@@ -956,6 +968,7 @@ static void shutdown_audio()
956968
* on a valid pthread_t identifier.
957969
*/
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971+
#if RV32_HAS(SDL_MIXER)
959972
if (music_thread_init) {
960973
stop_music();
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pthread_join(music_thread, NULL);
@@ -974,6 +987,7 @@ static void shutdown_audio()
974987

975988
Mix_CloseAudio();
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Mix_Quit();
990+
#endif
977991

978992
audio_init = sfx_thread_init = music_thread_init = false;
979993
}
@@ -1020,16 +1034,24 @@ void syscall_control_audio(riscv_t *rv)
10201034

10211035
switch (request) {
10221036
case PLAY_MUSIC:
1037+
#if RV32_HAS(SDL_MIXER)
10231038
play_music(rv);
1039+
#endif
10241040
break;
10251041
case PLAY_SFX:
1042+
#if RV32_HAS(SDL_MIXER)
10261043
play_sfx(rv);
1044+
#endif
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break;
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case SET_MUSIC_VOLUME:
1047+
#if RV32_HAS(SDL_MIXER)
10291048
set_music_volume(rv);
1049+
#endif
10301050
break;
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case STOP_MUSIC:
1052+
#if RV32_HAS(SDL_MIXER)
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stop_music();
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#endif
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break;
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default:
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rv_log_error("Unknown sound control request: %d", request);

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