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Can't to compile under UE 4.22.1 ( #7

@uran

Description

@uran

Hello, Taha!
Thank's a lot!
But, i've some troubles with compile your plugin under W10.
Some log:
Using Visual Studio 2019 14.21.27619 toolchain (d:\Program Files (x86)\Microsoft Visual Studio\2019\Preview\VC\Tools\MSVC\14.21.27619) and Windows 10.0.18362.0 SDK (D:\Program Files (x86)\Windows Kits\10).
Building 6 actions with 4 processes...
[1/6] Default.rc2
[2/6] Module.BluetoothSupport.cpp
F:\BlueTooth\HostProject\Plugins\BluetoothSupport\Source\BluetoothSupport\Private\BluetoothSupport.h(11): fatal error C1083: Не удается открыть файл включение: ModuleManager.h: No such file or directory,
[3/6] Module.BluetoothSupport.gen.cpp
F:\BlueTooth\HostProject\Plugins\BluetoothSupport\Source\BluetoothSupport/Public/Blueprint/BluetoothDevice.h(11): fatal error C1083: Не удается открыть файл включение: CString.h: No such file or directory,
Took 40.025356s to run UnrealBuildTool.exe, ExitCode=5
ERROR: UnrealBuildTool failed. See log for more details. (C:\Users\uran\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+UE_4.22\UBT-UE4Editor-Win64-Development.txt)
(see C:\Users\uran\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+UE_4.22\Log.txt for full exception trace)
AutomationTool exiting with ExitCode=5 (5)
BUILD FAILED

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