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I wanted to raise a discussion around restoring the native Windows ARM64 standalone CLI build in Tailwind v4.
Windows ARM64 standalone support existed in v3, via #10001, but it appears to have been lost in v4 during the migration from the old standalone-cli packaging flow to the newer Bun-based standalone build pipeline.
A few things make me think restoring it would be the right move:
The current v4 standalone build script publishes Windows x64, but not a Windows ARM64 standalone binary.
The current release workflow still builds Windows ARM64-native Oxide artifacts (aarch64-pc-windows-msvc) and copies them into the Windows ARM64 npm package path, so Windows ARM64 support still exists in part of v4.
There is at least one report of downstream tooling expecting tailwindcss-windows-arm64.exe and failing because the asset no longer exists: Currently no windows-arm64.exe #17665. For transparency, I maintain Tailwind.MSBuild, which may have been the tool invoking the download in that report, although I have not received a corresponding issue in my own project.
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Hi all,
I wanted to raise a discussion around restoring the native Windows ARM64 standalone CLI build in Tailwind v4.
Windows ARM64 standalone support existed in v3, via #10001, but it appears to have been lost in v4 during the migration from the old standalone-cli packaging flow to the newer Bun-based standalone build pipeline.
A few things make me think restoring it would be the right move:
aarch64-pc-windows-msvc) and copies them into the Windows ARM64 npm package path, so Windows ARM64 support still exists in part of v4.tailwindcss-windows-arm64.exeand failing because the asset no longer exists: Currently no windows-arm64.exe #17665. For transparency, I maintain Tailwind.MSBuild, which may have been the tool invoking the download in that report, although I have not received a corresponding issue in my own project.tailwindcss-windows-x64.exeexiting early or unreliably in--watchmode on Windows ARM64. More generally, my recollection from the original Add standalone-cli build for Windows Arm64 platform #10001 work is that x64 emulation was not a great substitute there either.Yes, Windows can run the x64 binary through emulation, but native ARM64 would still be preferable because it:
Was the removal intentional? If not, would maintainers be open to restoring a native
tailwindcss-windows-arm64.exestandalone release target?If the maintainers are open to restoring it, I’d be happy to submit a PR for this myself.
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