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@@ -268,4 +268,4 @@ will contain all decoded `UserTuples`.
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A `Connector` object and all its instances of `Connection` must be used in a single thread. For multi-threaded usage, one can create one or several `Connector` instances for each thread. Let me remind you that each `Connection` must be used only with `Connector` that has created it.
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If one uses his own `Buffer` or `NetProvider` implementations in scenario with multi-threaded `Connector`, the must not share any state (must not have `static` fields, for example).
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If custom `Buffer` or `NetProvider` implementations are used for `Connector` objects, the custom implementations must not share any state (e.g., `static` fields).
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