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@@ -18,11 +18,6 @@ Please note this is a .NET9 library, entry controls are not yet fully compatible
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* Design in XAML or [code-behind](https://drawnui.net/articles/first-app-code.html)
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* Free to use under the MIT license, nuget package available.
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We are still .NET9, for iOS 26 you might need to set inside PLIST for your iOS app:
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```xml
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<key>UIDesignRequiresCompatibility</key>
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<true/>
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```
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## Features
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---
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## 🆕 What's new for 1.8.4.1
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* Critical memory leaks fixes for destroying canvas case.
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* Minor layout system fixes.
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*`SkiaMap` viewport update fix.
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*`SkiaCamera` performance update, `Sandbox` project camera permissions fix.
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## 🆕 What's new for 1.9.0.1
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* Fix iOS simulator incorrect layouts bug, due `(int)Math.Ceiling(float.PositiveInfinity)` returning a *negative* value on simulator runtime, other runtimes return positive value as expected.
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* Fix `SkiaSlider` tap on Thumb not triggered if deep cached until redrawn.
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* Fix gesture mapping coordinates inside many cached levels.
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* Added some new helper functions to track gestures, more [in gestures doc](..todo).
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* Fix `SkiaLabel` text offset when stroke is enabled.
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* Fix `SkiaCarousel` sometimes not snapping after different gestures.
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*`SkiaScroll` scrolling smoothness improved, and some other fixes.
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* Added `SkiaDecoratedStack` to draw decorated lines between lines/columns.
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* Added new props for grid and stack layout, more [in layouts doc](..todo).
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*`SkiaCamera` audio recording improved, added callbacks to process audio samples in realtime and other improvements. More info about new camera video/audio realtime features to come soon.
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