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Releases: teads/TeadsSDK-iOS

v5.0.8

02 Dec 16:12
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  • Updates the end screen
    • Adjusts button image and text label size
    • Adding blur on the background

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  • In some case OM verificationParameters could be nil
  • InRead: Call to action button is now hidden when playback is complete

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  • Native: add public contentAspectRatio property on TeadsNativeAd.video component

v5.0.7

18 Nov 10:53
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  • Dispatch log messages through TeadsAdsPlacement delegate
  • Handle different image type for the endscreen call button

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  • Some VAST error was not correctly handled
  • Fail while loading un-correctly formatted ad
  • Broken Endscreen in some cases

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  • AdFailReason now conforms to CustomNSError:
    • errorCode property becomes Int
    • to get AdErrorCode enum value, evaluate code property instead

v5.0.6

20 Oct 12:46
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  • Fix a Content Management Platform issue
  • Fix an Xcode 13 specific problem that was overriding SDK version number on plist
  • Fix migration problems that can occur when migrating from 5.0.X to 5.0.5

v5.0.5

14 Oct 11:31
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  • API Breaking changes: TeadsSoundDelegates becomes TeadsPlaybackDelegate introducing 3 new events:
    • didPlay Called when the ad starts or resumes
    • didPause Called when the ad is paused
    • didComplete Called when the ad ended

v5.0.4

07 Oct 12:36
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  • This release has no breaking API changes, it’s really a smooth update

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  • Fix scroller/flow creative issue: when the slot was render lately, the creative could not be well displayed.

v5.0.3

30 Sep 16:17
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  • OM SDK has been updated to 1.3.24
  • Depending of settings of an ad experience, a close button will be displayed after a countdown to collapse the slot
  • We added the rule of a minimum visibility for the SDK, this rule is set to (50x50), note that every size we use are DP (Density Pixels)

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  • Fix scroller creative issue: when the slot was not visible, the scroller could not be well displayed.

v5.0.2

08 Sep 14:14
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TLDR: New public APIs, Ad opportunities metrics, new ad format: inFeed Native, a new engine under the hood and some fixes.

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  • For this new SDK, we built a new JS Engine from scratch. This new engine will allow us to ship fixes and updates remotely, reducing the need for an update of the SDK on your side. The new engine implementation does not rely on WKWebview anymore but directly on JavaScriptCore, we are still using WKWebview to display JS creative.
  • The public API has been rethought. It will better match the needs of a majority of developers. We created a new single entry point for you: the ad placement. This entity will be taking care of all the processes to display ads in your app. It will request the ads, telling you when it was received or if some problems happen. Also, we split our delegate methods into two instances, TeadsAdDelegate and TeadsInReadAdPlacementDelegate.
  • As part of our SDK v5 release, we introduced a new way to measure the ad opportunity. This measurement reflects the performance of your inventory. It will help build the visibility score of your placement in the publisher dashboard more precisely. This is beneficial for your business, take a moment and implement it.
  • We are thrilled to announce a new way to display ads inside your app. Our latest placement type: inFeed Native, which allows publishers to display true native ads in their app feed, according to their own template for an optimal UX.
  • Our background scroller format now supports animated images. Your users will be able to interact with rich animations in this ad format.

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  • The sound button now appears in the right place for VPAID creatives.
  • VPAIDs that had resizing problems are now resized correctly.
  • VPAID creatives are now displayed in the correct resolution.

v4.8.8

10 Aug 08:10
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  • fix Xcode13 beta crash running on iOS 15 beta #155

v4.8.7

18 May 10:03
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  • Updated OMSDK to 1.3.19

v4.8.6

05 May 13:13
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  • Fix issue causing first ad experience stopping when using the SDK for the first time