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Updated developer docs: 2025-03-13T19:57:51+0000 Dev-Docs update
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---
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# High Level Context
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## context
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This Markdown file serves as a quickstart guide for Docs.dev, a documentation management platform. It outlines the following key points:
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1. Prerequisites for using Docs.dev
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2. Steps to create an account using GitHub authentication
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3. Process for setting up and connecting a documentation repository
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4. Options for connecting existing docs or using a provided template
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5. Instructions for installing the GitHub App and granting necessary permissions
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6. Guidance on accessing the web editor
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7. Information on how to get support
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The document is designed to help new users get started with Docs.dev quickly and efficiently, providing a clear, step-by-step process for setting up their documentation within the platform.
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---
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# High Level Context
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## context
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This file is a markdown document that serves as a guide for using the Docs.dev web editor to create and manage content. It covers the following key points:
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1. Introduction to the web editor and its integration with GitHub
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2. Explanation of GitHub branch logic and how to manage editing branches
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3. Process for pushing edits to GitHub
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4. Additional editing tools available in the web editor, including:
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- AI-assisted writing
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- Formatting options via dropdown menu
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- Frontmatter editing
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- Viewing documents on GitHub
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- Renaming and deleting drafts
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5. Instructions for viewing raw markdown content
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The document is designed to help users understand how to effectively use the Docs.dev web editor in conjunction with their existing GitHub workflow for managing documentation.
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---
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# GitHub branch logic docs/managingcontent/webeditor.md
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## Imported Code Object
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This code snippet explains how GitHub branch logic works within a documentation system, likely a tool called "Docs.dev". Here's a concise explanation:
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1. Editing Branch:
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- Users can select which branch they want to edit from the left side of the web editor.
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- They can choose an existing branch or create a new one.
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- All edits and new drafts are synced to the selected branch.
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2. Push to GitHub:
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- Edits are automatically synced to the selected editing branch.
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- Users can push their changes to GitHub using the "Push to GitHub" button.
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- When pushing, users can choose which drafts to include and select the target branch.
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This system allows users to work on documentation directly in the web editor while maintaining version control through GitHub branches. It provides flexibility in choosing which branch to work on and when to push changes back to the main repository.
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---
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# Additional editing tools docs/managingcontent/webeditor.md
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## Imported Code Object
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The code snippet you provided is not actual code, but rather a markdown or documentation text describing various editing tools and features. The "Additional editing tools" section explains several functionalities available in a web-based document editor or content management system. Here's a concise explanation of what this section covers:
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1. AI-assisted writing: Using AI to help with editing, tone changes, and spell-checking.
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2. Drop-down menu: Accessible through text highlighting or keyboard shortcuts, offering formatting options and AI assistance.
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3. Frontmatter editing: Adding or modifying metadata for the document.
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4. GitHub integration: Viewing and syncing changes between the web editor and GitHub.
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5. Draft management: Renaming and deleting drafts, with options for bulk selection.
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These tools are designed to enhance the writing and editing experience within the web-based platform, providing various features to improve content creation and management.
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---
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# View raw markdown content docs/managingcontent/webeditor.md
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## Imported Code Object
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Certainly! Here's a concise explanation of "View raw markdown content" based on the provided code snippet:
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"View raw markdown content" refers to the ability to see the underlying Markdown syntax of a document, rather than its formatted appearance. In this context, users can switch from a rich text editor view to a raw Markdown view by selecting "Raw markdown" from a dropdown menu. This allows users to see how the document is structured in Markdown format, which is the format used when the document is pushed to GitHub. While editing in raw Markdown is not supported in the web editor, users can edit the raw Markdown directly on GitHub or in a local environment.
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dev-docs/context-logo.json.md

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---
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# High Level Context
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## context
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This logo.json file is a simple configuration file that contains a single key-value pair. It defines the path to an SVG image file that is likely used as a logo for a website or application. The file is in JSON format, which makes it easy to read and parse in various programming languages. This type of configuration allows for easy updating of the logo path without modifying code in multiple places, providing a centralized location for managing the logo asset.
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---
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# High Level Context
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## context
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This SVG file represents a horizontal logo, likely for a brand called "DocsDevNew". The image consists of:
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1. A graphical icon on the left side, composed of various geometric shapes and colors (mainly blue shades).
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2. Text to the right of the icon, spelling out "DocsDevNew" in a stylized font.
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The SVG uses various elements such as:
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- Paths to create the shapes and letters
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- Different fill colors to add visual interest
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- A clipping path to constrain part of the image
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- Precise positioning and sizing of elements
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The logo is designed to be scalable and maintain its quality at different sizes, as is typical for SVG images used in web design and branding.
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---
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# svg static/img/docsdevnewlogohorizontal.svg
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## Imported Code Object
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Certainly! Here's a concise explanation of SVG in the given code snippet:
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SVG stands for Scalable Vector Graphics. It's an XML-based vector image format for two-dimensional graphics. In this code:
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1. `<svg>` is the root element of the SVG image.
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2. `width="154"` and `height="32"` set the dimensions of the SVG canvas.
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3. `viewBox="0 0 154 32"` defines the coordinate system and aspect ratio.
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4. `fill="none"` sets the default fill color for shapes (none in this case).
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5. `xmlns="http://www.w3.org/2000/svg"` specifies the XML namespace for SVG.
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SVG allows for resolution-independent, styleable graphics that can be easily scaled and manipulated with CSS or JavaScript.
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---
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# g static/img/docsdevnewlogohorizontal.svg
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## Imported Code Object
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Certainly! In SVG (Scalable Vector Graphics), the `<g>` element is used to group other SVG elements together. It stands for "group."
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In this specific code snippet:
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```xml
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<g clip-path="url(#clip0_68_1092)">
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<!-- Path elements for the logo -->
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</g>
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```
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The `<g>` element is being used to group multiple path elements that make up a logo. The `clip-path` attribute applied to the `<g>` element defines a clipping region for all the child elements within the group. This means that any parts of the logo that fall outside the specified clipping path will not be visible.
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The `url(#clip0_68_1092)` refers to a clipping path defined elsewhere in the SVG document with the ID "clip0_68_1092".
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In summary, this `<g>` element groups logo components and applies a clipping mask to the entire group.
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---
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# clipPath static/img/docsdevnewlogohorizontal.svg
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## Imported Code Object
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Certainly! Here's a concise explanation of `clipPath` in the given code snippet:
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`clipPath` is an SVG element used to define a clipping region. In this case:
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1. It has an `id` attribute ("clip0_68_1092") for referencing.
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2. It contains a `rect` (rectangle) element.
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3. The rectangle is 33.6471 units wide and 32 units high.
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4. The rectangle is filled with white, but this fill color doesn't affect the clipping.
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When this `clipPath` is applied to another SVG element, it will only show the part of that element that falls within the defined rectangle. Everything outside this rectangle will be hidden or "clipped" away.
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